Check in for attendance, store phone, change - 7 minutes
Warm-up and Work Out (Wheel, video link or alternative) - 8 minutes
Game Plan (discuss PE Standards, tactics, drills, rules) - 5 minutes
Class Work (work on skills/drills, gameplay, tourneys) - 15 minutes
Final Huddle (what's next? cleanup, change) - 5 minutes
Make a flat surface with arms by placing back of one hand in palm of the other.
Move feet to get under the ball.
One foot in front of the other with knees bent.
Extend arms, body and knees to the ball.
DO NOT swing your arms, meet the ball with your arms.
Elbows high.
Make a diamond shape with your hands using your thumb and index fingers.
Bend knees.
Quick "catch" and push with your fingers.
Extend your arms and wrist.
Pretend you are catching a water balloon to help you get the feel of not "stabbing" at the ball.
To begin, the server underhand serves the ball over the net into the other team's court. All serves must be underhand.
The receiving team must let the ball land in their court before striking the ball (with one or two hands)
Every hit can only be made after the ball bounces off the floor--the only exception is the serve.
Each team can hit the ball a maximum of three times per side before the ball must go over the net--blocking is not permitted because the ball must bounce off the floor before being hit.
Points are scored when:
The ball lands out of bounds.
Requires more than three hits to get the ball over the net.
The ball lands on the floor two times in a row.
The ball hits on a team's own side and goes over the net.
The team that scores a point gets to serve next.
Team's rotate one player clockwise if the other team served last.
First team to score 21 points is the winner.
Standard 2: Movement Concepts 2.1. L1. Demonstrates competency of movement concept in a variety of physical activities.
Essential Question: How can understanding and applying movement concepts, such as positioning, timing, and body control, improve performance and consistency in Nitroball skills and gameplay?
Standard 4: Self-awareness and management 4.1. L1. Applies positive character traits in physical activity settings.
Essential Question: How can demonstrating positive character traits like teamwork, respect, and perseverance help me and my teammates succeed in Nitroball?
Standard 5: Overall Wellness 5.1. L1. Analyzes the overall wellness benefits of self-selected physical activities
Essential Question: How does playing Nitroball contribute to my physical, mental, and social wellness?
Standard 5: Challenge 5.2. L1. Selects and participates in physical activities that provide an appropriate level of challenge.
Essential Question: How can I choose to engage in Nitroball that challenges my skills and helps me improve my performance?