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Warm-up
Tell me your favorite team sport to play
Sit at your spot
Battleships
Standard 2: The physically literate individual applies knowledge of concepts, principles, strategies and tactics related to movement and performance. (OBJ: Varies the speed, force and trajectory of the shot based on location of the object in relation to the target. (S2.M9.8))
Standard 4: The physically literate individual exhibits responsible personal and social behavior that respects self and others. (OBJ: Exhibits responsible social behaviors by cooperating with classmates, demonstrating inclusive behaviors and supporting classmates. (S4.M1.7))
WARM-UP
Jog 2 Laps
15 Butt Kicks & 15 High Knees OR 10 Tuck Jumps
10 90° Squats OR 20 Alternating Lunges
10 Push Ups (regular or modified) OR 20 Plank Shoulder Taps
30 sec. (each side) Glue Stretch AND 30 sec. (each side) Pigeon Pose
30 sec. Butterfly AND 20 Arm Circles Forward & Back
Essential Question: Why is it important to follow the rules of the game?
Tell Mr. Miller your favorite team sport
Battleships is a dodgeball game with a pirate objective, be the last ship to survive the storm!
Setup: 6 mats (ships) in a circle, each mat with 4 pins (buoys) on each corner, and two scooters (lifeboats). Each ship starts with a few dodgeballs (cannonballs).
Objective: Have at least one pin still standing when the round ends (have your ship survive the storm!).
Rules:
Our standard dodgeball rules apply
When you get out, go off the back of your ship and complete the "pirate exercise" before rejoining your crew (walk the plank = 30-second plank, swab the deck = 3 burpees, crab walk = 6 alternating crab toe touches).
Pirates on the ship must keep both feet on the ship unless they're on a scooter (lifeboat).
Scooters (lifeboats) may only be sat on. When you're on a lifeboat, your only job is to retrieve dodgeballs (cannonballs) and pass them back to your team. You can not get out when you're on a lifeboat.