Engine: Unity (C#)
Platform: Windows/Mac
Team Size: 12
Project Duration: 10 weeks
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Lead Programmer | QA Tester
Developed a semi-casual 2D task-based game set in a world where ghosts protect humans instead of haunt them.
Communicated with the team frequently by tracking progress and working together during scheduled times.
Managed all the scripts being implemented into the game
Monitored development from a programming point of view.
Programmed the game AI, task system, balloon mini-game, and some of the UI systems.
Tested the task fixing system regularly to fix any bugs that existed during gameplay.