This mod is intended to overhaul most of the vanilla game by combining several other mods. It is intended to have a "vanilla" feel, so no extra content such as new cultures, new districts or new technologies will be added.
Compatible with Humankind version 1.0.29.4704
(Together We Rule) Fixed a vanilla bug where the Knyaz Library didn't provide feedback on its lack of exploitation ("Thanks for the report Alyssa")
All Tenet effects reverted to vanilla. The following changes are applied over the vanilla effects:
Reject Luxury: +5 β +7 Money on Main Plaza or Administrative Center if Territory contains Luxury Deposit
Shelter the True Oracles: +5 β +3 Influence on Main Plaza or Administrative Center if Territory contains Mountain
Raise Monuments
[Removed] +1 Industry per State Religion Follower on City or Outpost
[New] +1 Food per State Religion Follower on City or Outpost
Donate Generously
[Removed] +1 Food per State Religion Follower on City or Outpost
[New] +1 Industry per State Religion Follower on City or Outpost
Meditate Often
+3 β +2 Combat Strength on Unit if the Empire is the Religious Leader
+2 β +1 Combat Strength on Unit if the Empire is not the Religious Leader
The following Civics have not been changed, overwriting the vanilla effects:
Communal Rites (Religious Rites), Banish Unbelievers (Unbelievers)
Unbelievers
Eliminate Unbelievers
Unlocks action Start Inquisition
+10% Faith Defense [Vanilla]
Irreligion
State Atheism: [Vanilla]
Secularism: +2 Stability per non-State Religion Follower [Vanilla]
Holy Site: [New] +10% Faith Defense
Fission Test: Industry Cost: 3 125 β 31 250Β
Space Station: Industry Cost: 3 750 β 37 500Β
Mars Colony: Additional Industry Cost: 60 000 β 120 000 ("From a total of 63 750 to a total of 157 500")
Fixed a bug in vanilla that caused the Caralans to change into the Nubians' aesthetics when transcending
Overpopulation Base Yields: +2 Food | +1 Industry | +2 Money β -1 Food | +3 Industry | +3 Money
Agrarian Era Stars made slightly easier to achieve
Camps
"[The Stationed Unit effect] counts the biggest army in the city"
Level 1 - Watchtower: [New] +1 Money per Stationed UnitΒ
Level 2 - Fort: [New] +3 Money per Stationed UnitΒ
Level 3 - Command Compound: [New] +5 Money per Stationed Unit
Era II Tier 1: 5 β 4 [Vanilla]
Era II Tier 2: 8 β 7
Era III Tier 1: 15 β 13
Era III Tier 2: 20 β 19
Fixed a bug during the Neolithic Era that prevented advancing to the next Era with 2 Stars