LT - Huitzilopochtli's Glory
[Removed] +2 Land Movement Speed on Unit
[New] -25% on Heavy Infantry Research cost
[New] +1 Bonus Population per Ransack
EU - Jaguar Warriors
Fervor: [New] 5% Damage reduction
Upgrades From: Swordsmen ⇒ Swordsmen | Healers | Gaesati
EU - Bagaturi
Ransacker Boost: [New] +3 Bonus Combat Strength when ransacking
LT - Master of Whispers
[Removed] +5% Money per Alliance on all Cities
[New] +4 Money per Common’s Quarter on all Cities
[New] +2 Money per Religious District on all Cities
[New] +1 Money per Emblematic District on all Cities
EQ - Hippódromos
[Removed] Requires being connected to a Main Plaza or Administrative Center
EU - Varangian Guards
Upkeep Cost Level: Era IV Tier 2 ⇒ Era III Tier 3
LT - Serfs' Labor
[Removed] +7 Food per number of attached Territories on City or Outpost
[New] +3 Industry on Farmers Quarter
EQ - Stronghold
+20 ⇒ +10 District Fortification
+3 ⇒ +2 Combat Strength in combat for Units in or adjacent to the District
LT - Crown Lands
[New] -25% on Research Quarter Industry cost
EU - Franci Milites
Combat Strength: 39 ⇒ 41
LT - Life of Luxury
[New] -25% Market Quarter Industry Cost
EU - Meharists
Detection: 0 ⇒ 1
Combat Strength: 35 ⇒ 38
Population Cost: 1 ⇒ 2
LT - Servants of Magnificence
[Removed] +3 Industry on Makers Quarter
[New] +6 Food per number of attached Territories on City or Outpost
EU - Dhanvī-gaja
[Removed] Move and Fire: Can perform a full move after making an attack
[New] Elephant Platform: Ignore penalties from firing in melee
EU - Cahokia Raiders
Shared Ardor: [New] 10% Damage resistance
Doubled Food gained from Nomadic Pasture Curiosities
LT - Mounted Mayhem
[New] +2 Land Movement Speed on Unit
EQ - Orda
[New] +15 Money on Adjacent Cities
Technology Required: Standing Army ⇒ Conquest
EU - Mongol Horde
[New] -4 Combat Strength when attacked by Melee Units
Forager: This Unit has no Food upkeep (Only Tooltip Added)
Resources Required: 8 ⇒ 10 Horse
Upgrades Into: Medium Tank ⇒ Dragoons
EQ - Naust
Technology Required: Fishing ⇒ None
EU - Maori Tangata
Upgrades From: Swordsmen ⇒ None
Upgrades Into: Great Swordsmen ⇒ Mortars
LT - Coastal Haven
[Removed] +10 Stability on District adjacent to Harbor
[New] +10 on non-Harbour Districts adjacent to Harbour
EQ - Bandari
[New] Allows construction of new Districts on adjacent Tiles
EU - Mtepe
Nimble Craft: Damaged (-35 ⇒ -65 Health) by spending consecutive turns on Ocean tiles
EU - Baira Hunters
[New] Indirect Fire: Unit can attack Units without a clear Line of Sight
EQ - Kaiserdom
[Removed] +1 Faith per District
[New] +10 Faith per Number of Adjacent Empires
[New] +3 Influence
[New] +7 Faith
[New] +5 Industry per adjacent Holy Site
EU - Teutonic Knights
Combat Strength: 38 ⇒ 39
LT - Learned Friends
[Removed] +5% Science per Alliance on all Cities
[New] +4 Science on Religious District
EU - Haras
[Removed] Enforcers: Drains additional Stability during Sieges
[New] Move and Fire: Can perform a full move after making an attack
Combat Strength: 36 ⇒ 38
Affinities - Ancient Era - Classical Cultures - Medieval Cultures - Early Modern Cultures - Industrial Cultures - Contemporary Cultures