emotion

references

    • recommended
      • Nacke L.E. (2013) An Introduction to Physiological Player Metrics for Evaluating Games. In: Seif El-Nasr M., Drachen A., Canossa A. (eds) Game Analytics. Springer, London (doi) (ncsu)
      • Lottridge, D., Chignell, M., & Jovicic, A. (2011). Affective Interaction: Understanding, Evaluating, and Designing for Human Emotion. Reviews of Human Factors and Ergonomics, 7 (1), 197-217. (doi) (ncsu)
    • optional
      • introduction
        • Höök, Kristina (2013): Affective Computing. In: Soegaard, Mads and Dam, Rikke Friis (eds.). The Encyclopedia of Human-Computer Interaction, 2nd Ed. Aarhus, Denmark: The Interaction Design Foundation. (open)
        • Beck, J. (2015). Hard feelings: Science’s struggle to define emotions. The Atlantic, 24. (open)
      • models and definitions
        • Barrett, L. F., & Russell, J. A. (1999). The Structure of Current Affect Controversies and Emerging Consensus. Current Directions in Psychological Science, 8(1), 10-14. (open) (ncsu)
        • Scherer, K. R. (2000). Psychological models of emotion. The neuropsychology of emotion, 137, 162. (pdf)
        • Sander, D. (2013). Models of Emotion. Chapter 1 in The Cambridge Handbook of Human Affective Neuroscience, 1. (ncsu)
      • measurement
        • Gardhouse, K. & Anderson, A.K. (2013). Objective and subjective measurements in affective science. Chapter 2 in The Cambridge Handbook of Human Affective Neuroscience, 1. (ncsu)
        • Mauss, I. B., & Robinson, M. D. (2009). Measures of emotion: A review. Cognition and emotion, 23(2), 209-237. (open) (ncsu)
        • Healey, J. (2008). Sensing Affective Experience. Chapter 8 in Probing Experience, Philips Research Volume 8, pp 69-76. (ncsu)
        • Wolfram Boucsein and Florian Schaefer. (2008). Objective Emotional Assessment of Industrial Products. Chapter 6 in Probing Experience, Philips Research Volume 8, pp 69-76. (ncsu)
    • additional readings


sites