Create personas, journey maps, game documents, and
low fidelity prototypes.
How to Use Miro Wireframes
Mood Miles full Project Presentation
Video with Voice Over of the Prototype that was shared with HCI.
Because I was testing ahead of time, I need to go back and make a new wireframe to solve for some issues - the hand will need to have an outline for high contrast on any tone. Each asset will need to have this outline. I can't move the hold to record and so will need to decide if I want it.
User testing is showing that not all people click on the cloud, biff, the wheel and the trees, they are not exploring. What can I do to have them explore more?
Low Fidelity Prototype: A low-fidelity prototype is a simple diagram of an early-stage design concept. UX design teams use them to quickly test an idea, identify gaps and pitfalls, and discard product designs that don’t resonate with users. An important step in the design thinking process, low-fidelity prototyping drives ideation and innovation for basic page layout, content organization, and user flow. - Figma
Download from Papers Academic Conferences: How to Evaluate Serious Games by Cornelia Schade and Antonia Stagge
High Fidelity Prototype: A high-fidelity prototype is a polished simulation of your final product. Visual design details and real content show the look and feel of the end product. For testing, robust interactivity and functionality provide a more realistic user experience. - Figma
Rapid Prototyping: Involves build, review, iterate and refine.
“If we want users to like our software, we should design it to behave like a likeable person: respectful, generous and helpful.”
– Alan Cooper, Software Designer and Programmer
“100 percent of the shots you don’t take, don’t go in.” – Wayne Gretzky, Hockey Legend