Analyze and plan the transformation of an existing experience, using gamification techniques while integrating inclusive, socio-emotional, entertainment, and universal design strategies.
List a hard task specific to this persona- you can start in the spreadsheet,the brainstorming will be in Figjam
Share ideas with other students such as links, methods and other games that make their tasks easier or more fun with gamification methods.
Write your idea for the gamified experience to transform the tremendous tedium to tediyum!
Collaborate
in Figma
It's like a bento box!
Analyze: examine methodically and in detail the constitution or structure of (something, especially information), typically for purposes of explanation and interpretation.
Break it Down: explain something complex in a simpler way, often by dividing it into smaller parts
Hypothesis: an educated guess or prediction about a relationship between two variables that can be tested with observable evidence, this will help you to plan for your product in order to create a low fidelity prototype to user test.
Systematic review: Systematic Reviews give a methodical, replicable, and transparent overview over the complex field of literature to topics such as gamification. They provide an overall impression of the extent, nature and quality of evidence regarding the research question in focus.
Self-determination theory: research guided by self-determination theory has focused on the social–contextual conditions that facilitate versus forestall the natural processes of self-motivation and healthy psychological development.
”A user interface is like a joke.
If you have to explain it,
it’s not that good.”
-Martin LeBlanc, CEO and founder of IconFinder