This is the last beta version of Among Animatronics: Chapter 1. I would like to thank every single beta tester that has helped with the game. I would not have been able to find niche and small details and fixed those up. I would also like to thank other Scratch users that have developed task assets as well as several APIs to develop the whole game. This game would not have been possible without all of you.
This version of Among Animatronics: Chapter 1 was released on February 24th, 2024.
Credits
Among Animatronics is not an original game. It was derived from Among You. This game is a very 'heavy skin' above the Among You. With the original game having a file size of 4MB and the latest publicly released version having a file size that exceeds 100MBs, the UI differences, behavioral differences, just to name a few, it is very clear that this is a 'heavy skin'. Among Animatronics, though, does have additional features and bug fixes. This game will continue be parts of other games stitched into one big game.
While I made the characters, the template was originated from the aforementioned Among You. And with that, I would like to give AshtonL467 recognition. I can tell that the game itself was hard to make, from the characters, to the game script, and the maps. I could have never done all of that in a reasonable amount of time.
And also, I would also like to give credits to those who also helped AshtonL467 to make the original game assets. The base game and Among Animatronics 1 would not be possible without you.
This version is supported for Scratch, and TurboWarp. Learn more.
Precision Render: V0.9E
Bootloader: V2.1E
Andromeda UI: V2.2E
UES: V0.3 (ISFD)
Release Notes
General Bug Fixes/Feature Improvements
Fixed a bug wherein the page transitioning UI would appear when a pane like the Character Colour Selector was active.
Game Loading Time has been shorted significantly due to optimizations in scripts
Added settings page
New vent noises
Fixed a bug where on Scratch, a page transition wouldn't completely finish (V20 Hotfix 1; Scratch-only issue)
Fixed a bug where some sprites wouldn't hide when the Stop button was pressed (V20 Hotfix 1)
Security/Game Exploit Patches
Updated GPS/EPS (Game Progress Saving & Exploit Prevention System) to the latest version.
Updated UES.
Dynamic UI 3 (Andromeda UI) fixes and/or changes
Added the settings_configurations API to help the game better understand and optimize its settings.
System Requirement Changes
No changes has been made to the System Requirements
Performance, Stability and more
It is important to note that statistics such as performance and stability vary from device to device.
Performance stability has reduced slightly
Known Issues
Note that some issues that are listed here may delay the release, while some may not.
There is a rogue bug with the settings menu that has a ~10-15% chance of occuring, in which the elements will bug out when trying to execute an action. A game restart or two usually fixes the problem.
Not every element in the game has been set to respect users settings; will be addressed in V1 Stable/V21.
Game may not show static screen when jumpscares are disabled, although this is sporadic; will be addressed in V1 Stable/V21.