Choose-your-own-adventure
In this choose-your-own-adventure game, step into the life of a grim reaper, one that has found a creature named Dream who helps him remember his past before he became a grim reaper. Will he choose to remember the past or continue in ignorance?Â
Contribution
Narrative Designer
Dream is a collaborative project developed in Twine alongside a friend from Sheridan College. My contributions focused on developing the story world, characters, and their relationships. To streamline the narrative, I designed a flowchart that outlined key moments and identified diverging pathways, giving players autonomy to shape their own endings. This structured approach ensured the work remained organized and manageable.
The project was regularly updated, and revised on a weekly basis, to meet checkpoints and achieve the goal of delivering a fully playable game. In the end, the game featured implemented assets and sufficient narrative branches, enabling players to make impactful choices and engage in meaningful interactions.
Within the story, highlighted words allow players to click and view associated images. I was responsible for creating these art assets. Displayed below are some examples of my work.