UIController
Class in SurvivEngine.UI namespace
Inherits from UnityEngine.MonoBehaviour
Implements SurvivEngine.Events.IEventListener<ToggleUIEvent>
Class in SurvivEngine.UI namespace
Inherits from UnityEngine.MonoBehaviour
Implements SurvivEngine.Events.IEventListener<ToggleUIEvent>
Controller class handling opening / closing and management of UI screens and elements.
Read-Only
Whether or not any UI screens are currently open.
Called when the player enters UI.
Called when the player exits UI.
Forces closure of all UI screens managed by the UI controller.
Sets the visibility / locked state of the game's cursor.
state Whether or not to show the cursor.
Hashes the given name to produce an ID for a UI screen.
screenName The screen name to hash.