CookingRecipeAsset
Class in SurvivEngine.Items.Crafting namespace
Inherits from UnityEngine.ScriptableObject
Class in SurvivEngine.Items.Crafting namespace
Inherits from UnityEngine.ScriptableObject
Data class defining a recipe to be used by cooking stations.
Cooking recipes have a single input and potentially multiple outputs.
The input item is always consumed.
Read-Only
The name of the input item.
Read-Only
The amount of time it takes this recipe to cook.
Read-Only
The ID of the input item.
Returns an array of output items created by this recipe.