PlayerMob
Class in SurvivEngine.Entities.Mobs.Player namespace
Inherits from SurvivEngine.Entities.Mobs.MobEntity
Implements SurvivEngine.Events.IEventListener<BeginPlacingBuildingEvent>
Class in SurvivEngine.Entities.Mobs.Player namespace
Inherits from SurvivEngine.Entities.Mobs.MobEntity
Implements SurvivEngine.Events.IEventListener<BeginPlacingBuildingEvent>
The main player-controlled mob class.
Called when the player's interaction target changes and an interaction text UI change should occur.
Attempts to get an entity the player is looking at. Uses the player interactor component.
targetEntity The targeted entity, if there is one.