England
1300's
"The 14th century in England saw the Great Famine and the Black Death, catastrophic events that killed around half of England's population, throwing the economy into chaos, and undermining the old political order."
1350's
"The 14th century in England saw the Great Famine and the Black Death, catastrophic events that killed around half of England's population, throwing the economy into chaos, and undermining the old political order."
1315-1317 The Great Famine
Roll D10 for each animal you own
if 3 or 7 are rolled, the animal survives (chicken, cows and llamas sold for meat)
Every household is affected! All crops die.
They may be replanted starting in 1316, but at the end of both 1316 and 1317, a coin must be flipped and tails kills all plants.
D12 rolled each of the 3 years for each sim
2 means they die of hunger. And 5 means they die of thirst.
1321 Famine in England
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
1337-1453 100 Year War
In 1337 roll a D4 for any male Teen - Adult Sim to see if they head off to war. Do this for ALL your sims (even your side households).
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
Your Sims must live on the camp for 5 years.
In 1342 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
In 1347 roll a D4 for any male Teen - Adult Sim to see if they head off to war again. Do this for ALL your sims (even your side households) EVEN if they were enlisted once before.
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
Your Sims must live on the camp for 5 years.
In 1352 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
In 1357 roll a D4 for any male Teen - Adult Sim to see if they head off to war again. Do this for ALL your sims (even your side households) EVEN if they were enlisted before.
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
Your Sims must live on the camp for 5 years.
In 1360 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
In 1369 roll a D4 for any male Teen - Adult Sim to see if they head off to war. Do this for ALL your sims (even your side households).
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
Your Sims must live on the camp for 5 years.
In 1374 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
In 1379 roll a D4 for any male Teen - Adult Sim to see if they head off to war. Do this for ALL your sims (even your side households).
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
Your Sims must live on the camp for 5 years.
In 1384 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
In 1415 roll a D4 for any male Teen - Adult age stage to see if they head off to war. Do this for ALL your sims (even your side households).
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
You Sims must live on the camp for 5 years.
In 1420 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
In 1425 roll a D4 for any male Teen - Adult age stage to see if they head off to war. Do this for ALL your sims (even your side households).
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
You Sims must live on the camp for 5 years.
In 1430 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
In 1435 roll a D4 for any male Teen - Adult age stage to see if they head off to war. Do this for ALL your sims (even your side households).
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
You Sims must live on the camp for 5 years.
In 1440 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
In 1445 roll a D4 for any male Teen - Adult age stage to see if they head off to war. Do this for ALL your sims (even your side households).
If your sim rolls a 4 then they go to war and must move out of your sims household to a war camp.
You Sims must live on the camp for 5 years.
In 1450 roll a D20 for your currently enlisted sims. If your sim rolls a 20 then they die as a cause of war. If your Sim survives then they can go back home.
1338-1339 English Channel naval campaign
“The English Channel naval campaign of the years 1338 and 1339 saw a protracted series of raids conducted by the nascent French navy and numerous private raiders and pirates against English towns, shipping and islands in the English Channel, which caused widespread panic, damage and financial loss to the region and prompted a serious readjustment of English finances during the early stages of the Hundred Years' War.”
Roll a D6 for all male sims, teen-adult who live in the area’s mentioned, this determines if they are enlisted.
2 means they are enlisted.
Roll a D8, a 3 or 7 means your soldier dies.
Roll a D12 for all civilian english sims, 1 means they die.
1348 The Black Plague
Flip a coin. If the coin lands on Heads then your sims dies. If the coin lands on Tails then your sim lives.
Roll for EVERY single sim in your main & side households.
1351 Famine In England
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
1369 Famine In England
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
1372 Battle of La Rochelle
Roll a D20 for all 16+ male sims in Spain and England
4 means theyre enlisted
All enlisted English die
Roll a D20 for all enlisted Spaniards
5 means they die
1381-1382 Third Fernandine War
Roll a D20 for all 16+ male sims in Spain, Portugal, and England
4 means theyre enlisted
Roll a D20 for all enlisted
5 means they die
1381 Peasants' Revolt
Roll a D10 for all male 16+ sims in england
If the roll is 1 to 5, they join the revolt.
If the roll is 6 to 10, they remain uninvolved.
Roll a D6 for each rebel:
If the roll is 1 to 2, they are killed in the revolt.
If the roll is 3 to 6, they survive the uprising.
1400's
"In the first years of the war-torn fifteenth century, fashion was a battleground where rulers and courtiers lay claim to power with the display of luxury textiles, elaborate dagging and fanciful personal emblems. Throughout the decade, the fashions launched at the court of France influenced the rest of Europe. In England, Germany and Italy, sumptuary laws intent on preserving distinctions between nobles and commoners signal the wealth of the middle class and their increased ability to participate in fashion."
1410's (Peasants)
"Fashion during this decade turned away from extravagance and towards simplicity. The elaborate fashions of the court of France that were dominant throughout Europe reached their peak in 1415. In that year, the French defeat at the hands of the English at the Battle of Agincourt, in part because they were over-armored and over-dressed, forced a reckoning. Long houppelandes, bombard sleeves, and decorative dagging declined, and the English and Burgundians took a greater share in fashion leadership."
1410's (Nobles)
"Fashion during this decade turned away from extravagance and towards simplicity. The elaborate fashions of the court of France that were dominant throughout Europe reached their peak in 1415. In that year, the French defeat at the hands of the English at the Battle of Agincourt, in part because they were over-armored and over-dressed, forced a reckoning. Long houppelandes, bombard sleeves, and decorative dagging declined, and the English and Burgundians took a greater share in fashion leadership."
1420's (Women)
"The duchy of Burgundy, enriched by the wealth of its Flemish cities, was the leading center of fashion during the 1420s. The Duke of Burgundy’s alliance with England supported the production of the finest woolen textiles, woven in Flanders from English yarn. Merchants used their profits from manufacture and trade to rival aristocrats as the greatest consumers of Italian silk velvets and other luxuries. Throughout Europe, men dressed in black and women with tall, horn-shaped headdresses were signs of Burgundian influence."
1420's (Men)
"The duchy of Burgundy, enriched by the wealth of its Flemish cities, was the leading center of fashion during the 1420s. The Duke of Burgundy’s alliance with England supported the production of the finest woolen textiles, woven in Flanders from English yarn. Merchants used their profits from manufacture and trade to rival aristocrats as the greatest consumers of Italian silk velvets and other luxuries. Throughout Europe, men dressed in black and women with tall, horn-shaped headdresses were signs of Burgundian influence."
1430's
"The court of Burgundy, where courtiers vied for status in countless variations of houppelandes, huques and chaperons continued to dominate fashion in Europe during this decade. Meanwhile in Italy, where we find some of the earliest surviving fashion designs, distinctive styles inspired by classical antiquity signaled a new direction."
1437–1438 Famine in France, Holy Roman Empire, and Britain
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
1455-1485 Wars of the Roses
“The Wars of the Roses, known at the time and for more than a century after as the Civil Wars, were a series of civil wars fought over control of the English throne in the mid-to-late fifteenth century, fought between supporters of two rival cadet branches of the royal House of Plantagenet: Lancaster and York. The wars extinguished the male lines of the two dynasties, leading to the Tudor family inheriting the Lancastrian claim.”
Flip a coin for all male sims who live in the area’s mentioned, this determines if they are enlisted. Tails means they are enlisted.
Roll a D6, and 3 or 5 means your soldier dies.
1485 Sweating Sickness Outbreak
Sweating Sickness killed 1/3 of the population.
So roll a D6, if it lands on 1 or 3, they die. Roll for EVERYONE, including side households.
1508 Sweating Sickness Outbreak
Sweating Sickness killed 1/3 of the population.
So roll a D6, if it lands on 1 or 3, they die. Roll for EVERYONE, including side households.
1508-1516 War of the League of Cambrai
Fought between France, Holy Roman Empire, Spain, Scotland, England, Switzerland, and Italy
Roll a D12 for all 16+ male sims in locations mentioned
4 means they're enlisted
Roll a D8 for all enlisted
3 means they die
1510 Influenza Pandemic
An acute respiratory disease emerged in Asia before spreading through North Africa and Europe during the first chronicles, an inter-regional flu pandemic generally recognized by medical historians and epidemiologists. Roll extra for EVERY sim in your family (including the side households).
These are your odds: Using a D20 roller, roll for every single sim. If a sim rolls a 20 then your sim dies, otherwise, they’re perfectly fine and survived.
1517 Sweating Sickness Outbreak
Sweating Sickness killed 1/3 of the population.
So roll a D6, if it lands on 1 or 3, they die. Roll for EVERYONE, including side households.
1521-1526 Italian War of 1521
Fought between France, Switzerland, Italy, England, Spain, Holy Roman Empire
Roll a D20 for all 16+ male sims in areas mentioned
4 means theyre enlisted
Roll a D20 for all enlisted
3 means they die
1526-1530 War of the League of Cognac
Roll a D20 for all 16+ male sims in Spain, Holy Roman Empire, France, Switzerland, Italy, & England
4 means theyre enlisted
Roll a D20 for all enlisted
3 means they die
1528 Sweating Sickness Outbreak
Sweating Sickness killed 1/3 of the population.
So roll a D6, if it lands on 1 or 3, they die. Roll for EVERYONE, including side households.
Influenza Pandemic–1557-1559
Roll extra for EVERY sim in your family (including the side households).
These are your odds: Using a D20 roller, roll for every single sim for each year. If a sim rolls a 20 then your sim dies, otherwise, they’re perfectly fine and survived.
1563 The Arrival of the Black Plague
Once again the Black Plague swept through Europe in 1563 so because of this you have to roll extra for EVERY sim in your family (including the side households).
These are your odds: Using a D6 roller, roll a 1-5 and your sims are safe. Roll a 6 and your Sims immediately die of the Black Plague.
Second Desmond Rebellion (1579–1583)
Fought between Ireland, England, and Spain
Roll a D8 for all 16+ male sims in areas mentioned
5 means theyre enlisted
Roll a D20 for all enlisted
6 means they die
War of the Portuguese Succession (1580–1583)
Fought between Spain, France, Portugal, & England
Roll a D8 for all 16+ male sims in areas mentioned
5 means theyre enlisted
Roll a D20 for all enlisted
6 means they die
1585–1587 Pan-European famine
Pan-European famine, including Italy, France, Low Countries, Britain and Ireland
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
Anglo-Spanish War (1585–1604)
Fought between Spain, England, France, Ireland, Scotland, and Portugal
Roll a D20 for all 16+ male sims in areas mentioned
4 means theyre enlisted
Roll a D20 for all enlisted
3 means they die
1590–1598 Pan-European famine
Pan-European famine, including Italy, Spain, France, Germany, Switzerland, Austria, Britain and the Nordic countries
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
1592 The London Plague
London experiences its last major plague outbreak of the 16th century. During this period, at least 19,900 people died of the plague. Roll extra for EVERY sim in your family (including the side households).
These are your odds: Using a D10 roller, roll a 1-9 and your sims are safe. Roll a 10 and your Sims immediately die of the Black Plague.
1594–1603 Nine Years' War
Between England & Ireland
Roll a D12 for all Irish & English sims
5 means they die of Disease
Dutch–Portuguese War (1602–63)
Fought between Portugal, Spain, China, Brazil, Netherlands, England, France, Indonesia, Sri Lanka, Congo, Thailand, & Angola
Roll a D20 for all 16+ male sims in areas mentioned
4 means theyre enlisted
Roll a D20 for all enlisted
3 means they die
1603 London Plague
Roll a D10 for all English sims
4 or 6 means your sims die
(if you roll a D5, then if you sims roll 4, they die)
1620 Setting Sail to America (English)
Take your pilgrims and your puritans because it's time to set sail to America. Build or download a boat from the gallery. Luckily there were no deaths during their travels.
None of the previous rules apply right now since your sims are on a ship!
Take all your sims you’re moving to America and put them on the boat.
From now on you can use the Adventurous trait (Snowy Escape)
If anyone is aging while on the Mayflower, DO NOT ROLL, they get to age automatically.
Roll a D6 for all sims, if it lands on 5 they die from smallpox
Your sims must live on the boat for 4 sim days.
1625 Plague
Roll a D6
6 means your sims die
Anglo-Spanish War (1625–30)
Fought between Spain, England, Scotland, & The Netherlands
Roll a D20 for all 16+ male sims in the areas mentioned
14 means theyre enlisted
Roll a D12 for all enlisted sims
4 means they die
Bishops’ Wars (1639–1640)
“The 1639 and 1640 Bishops' Wars (Scottish Gaelic: Cogaidhean nan Easbaigean) were the first of the conflicts known collectively as the 1638 to 1651 Wars of the Three Kingdoms , which took place in Scotland, England and Ireland.”
Flip a coin for all male sims who live in the areas mentioned, this determines if they are enlisted. Tails means they are enlisted.
Roll a D20, and 3 or 5 means your soldier dies.
Portuguese Restoration War (1640–68)
Fought between Portugal, France, England, and Spain
Roll a D12 for all 16+ male sims in the areas mentioned
6 means theyre enlisted
Roll a D20 for all enlisted sims
17 means they die
Irish Rebellion of 1641
Fought between Ireland, Scotland, and England
Roll a D20 for all sims in the area
5 means they die of disease
7 means they have to move
1642–1649 Confederate War
Roll a D12 for all 16+ male irish sims
3 means theyre enlisted
Flip a coin for all enlisted, heads means they die
Roll a D20 for all 16+ male English sims
7 means theyre enlisted
Flip a coin for all enlisted, heads means they die
Roll a D4 for all Irish sims
2 means they die of famine or disease
English Civil Wars (1642–1651)
Roll a D8 for all Scottish & Irish sims
5 means they die
7 means theyre captured and start a new life somewhere else with a new family
Roll a D10 for all English sims
3 means they die
6 means theyre captured and start a new life somewhere else with a new family
1649 Famine in northern England
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
1649–53 Cromwellian conquest of Ireland
Fought between Ireland & England
Roll a D4 for all 16+ male Irish Sims
3 means theyre enlisted
Roll a D4 for all enlisted irish sims
1, 3, and 4 means theyre deported to somewhere in the americas to become an indentured servant for 10 years.
Roll a D10 to pick the profession they are indentured into
1-Blacksmith
2-Man Servant
3-Printer
4-Farm hand
5-Stable boy
6-Carpenter
7-Errand Boy
8-Fur Trader
9-Dock Hand
10-Ship hand
Flip a coin for the remaining Irish soldiers (the not-deported ones)
Heads means they die
Roll a D12 for all 16+ male English sims
3 means theyre enlisted
Flip a coin for all enlisted English
Heads means they die
Anglo-Spanish War (1654–60)
Fought between Spain, England, Ireland, Scotland, & France
Roll a D12 for all 16+ male sims in the areas mentioned
7 means theyre enlisted
Roll a D20 for all enlisted sims
17 means they die
1665 Another Round of the Black Plague
[The Great Plague of London, lasted from 1665 to 1666 and was the last major epidemic of the bubonic plague to occur in England]
Your sims have a 20% chance of dying.
These are your odds: Roll a D10 for a 2-9 and your sims are safe. Roll a 1 or 10 and your Sims immediately die of the Black Plague. You only have to roll for the plague once.
Franco-Dutch War (1672–78)
Fought between France, England, Holy Roman Empire, Sweden, Netherlands, Spain, Denmark, & Norway
Roll a D4 for all 16+ male sims in the areas mentioned
1 means theyre enlisted
Flip a coin for all enlisted
Tails means they die
Nine Years' War (1688–97)
Fought between France, Netherlands, England, Scotland, Holy Roman Empire, and Spain
Roll a D4 for all 16+ male sims in the areas mentioned
2 means theyre enlisted
All enlisted die
You may choose to save 1 enlisted sim per affected country
Second Northern War (1700–21)
Fought between Sweden, Ottoman Empire, Ukraine, Netherlands, England, Scotland, Ireland, Wales, Russia, Kalmykia, Germany, Livonia, Poland, Lithuania, Denmark, Norway, Montenegro, and Moldova
Roll a D8 for all 16+ male sims in the areas mentioned
3 means theyre enlisted
All enlisted sims die
The Great Frost of 1709
“The Great Frost, as it was known in England, or Le Grand Hiver ("The Great Winter"), as it was known in France, was an extraordinarily cold winter in Europe in 1708–1709, and was the coldest European winter during the past 500 years.”
Deaths are still unknown, though in france around 3% is the estimate.
Either lock your sims inside, or take them skating! (both are accurate).
Flip a coin, if Heads, they cant light their fireplace! No heat, no cooked
foods, and no farming, its too cold for that.
Roll a D10 for all sims without Heat. 10 means they freeze to death, 7
means they starve.
Roll D20 otherwise, 3 means they freeze, 2 means they starve
1710 Rocking Chair Invention
The rocking chair has been invented.
You can now place and use the rocking chair (Nifty Knitting DLC).
1715: The first Jacobite rising
Fought between England, Scotland, & Wales
Roll a D12 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D12 for all enlisted
8 means they die
All enlisted Scottish sims that dont die, are arrested and imprisoned for 5 years
War of the Quadruple Alliance (1718–20)
Fought between Spain, England, Wales, France, Austria, & Netherlands
Roll a D12 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D20 for all enlisted
8 means they die
Anglo-Spanish War (1727–29)
Fought between Spain, England, Wales & Scotland
Roll a D20 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D6 for all enlisted
3 means they die
1727–1728 Famine in the English Midlands
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
War of the Austrian Succession (1740–48)
Fought between France, Germany, Holy Roman Empire, Italy, Russia, Netherlands, Sweden, England, Wales, Scotland, and Austria
Roll a D6 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D4 for all enlisted
3 means they Survive
1745 Forty-five Rebellion (Second Jacobite Uprising)
Roll a D10 for all 16+ male scottish sims:
If the roll is 1 to 5, they join the Jacobite forces.
If the roll is 6 they become a traitor to the scots, and join english forces
If the roll is 7 to 10, they remain uninvolved.
Roll a D6 for each soldier:
If the roll is 1 or 2, they die in battle.
If the roll is 3 to 6, they survive the conflict.
Roll a D20 for all 16+ male sims in England:
If the roll is 1 to 3, they join the English forces.
If the roll is 4 to 20, they remain uninvolved.
Roll a D6 for each soldier:
If the roll is 1 or 2, they die in battle.
If the roll is 3 to 6, they survive the conflict.
Arrested Scotsmen:
Roll a D10 for the fate of Scotsmen arrested after the uprising:
If the roll is 1 to 3, they face harsh punishment or imprisonment. Flip a coin, Heads means theyre executed, tails theyre arrested.
If arrested, spend 10 years in prison then be shipped to a British colony in the Americas
If the roll is 4 to 7, they face moderate consequences or imprisonment. Roll a D4, 1 means theyre executed, 2 theyre arrested, 3 or 4 means they lose 50% of their money
If arrested, spend 5 years in prison then Flip a coin
Heads means shipped to british colonies in the americas
Tails means they can return home.
If the roll is 8 to 10, they receive relatively lenient treatment.Roll a D10, 1 means theyre executed, 2 theyre arrested, 3 or 4 means they lose 1% of their money, any other number and they receive no punishment.
If arrested, spend 1 year in prison then they can return home.
Transportation to the Americas:
Roll a D6 for the fate of Scotsmen sent to the Americas as punishment:
If the roll is 1 to 2, their fate is harsh and they serve as an indentured servant for 20 years, and are barred from starting a new family in that time. Receive no free land at the end.
If the roll is 3 to 4, their fate is relatively moderate, but still difficult.Serve as an indentured servant for 10 years and are barred from starting a family in that time. Receive smallest lot at the end of servitude.
If the roll is 5 to 6, their fate is relatively better, considering the circumstances. Indentured servant to a wealthy family for 10 years, allowed to start a family in that time, and is granted land at the end of their servitude.
First Carnatic War 1746-1748
Fought between India, France, & England
Roll a D12 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D12 for all enlisted
3 means they die
Second Carnatic War 1749-1754
Fought between India, France, & England
Roll a D12 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D12 for all enlisted
3 means they die
1750– Can Now have Quadruplets
Time to enable Quadruplets! (requires MCCC)
Click on a computer
Go to Mc Command Center
Go to Mc Pregnancy
Go to Offspring
Go to Maximum Offspring
Set to 4
Seven Years' War (1756–63)
Fought between England, Scotland, Wales, Germany, Portugal, Russia, India, Phillipines, United States, Canada, France, Austria, Spain, Sweden, Mexico, Brazil, Belize, Guyana, Peru, Guadeloupe, & Martinique
Roll a D6 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Flip a coin for all enlisted
Heads means they die
Third Carnatic War 1758-1763
Fought between India, France, & England
Roll a D4 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D20 for all enlisted
3 means they die
Anglo-Spanish War (1762–63)
Fought between England, Scotland, Wales, United States, Portugal, Philippines, Spain, & France
Roll a D4 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D20 for all enlisted
3 means they die
Siege of Melilla (1774)
Fought between Spain, Morocco, England, Scotland, & Wales
Roll a D12 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D20 for all enlisted
3 means they die
American Revolutionary War (1775–83)
[The American Revolutionary War, also known as the Revolutionary War or American War of Independence, secured American independence from Great Britain. Fighting began on April 19, 1775, followed by the Declaration of Independence on July 4, 1776.]
In 1775, roll a D4 for any Teen (15+) - Adult Sim to see if they head off to war. Do this for ALL your sims (even your side households).
If your sim rolls a 1 or 3 then they go to war and must move out of your Sim's household to a war camp.
Your Sim(s) must live on the camp for 7 years until 1783.
In 1783 roll a D20 for your currently enlisted sims. If your sim rolls a 5 then they die as a cause of the war. If your Sim survives, then they can go back home.
First Maratha War (1775–82)
Fought between Britain & India
Roll a D4 for all men 16+ in the area, 2 means they’re enlisted
Roll a D20 for all enlisted, 7 means your soldier dies
Spanish expeditions against Algiers 1775
Fought between Spain, Morocco, England, Scotland, & Wales
Roll a D12 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D12 for all enlisted
3 means they die
Anglo-Spanish War (1779–83)
Fought between Spanish Empire & British Empire
Roll a D20 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D12 for all enlisted
3 means they die
Haitian Revolution (1791–1804)
Fought between Haiti, Spain, France, Scotland, England, Wales, & Ireland
Roll a D4 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D8 for all enlisted
3 means they die
Anglo-Spanish War (1796–1808)
Fought between Spanish Empire, France, England, Ireland, Wales, Scotland, & Portugal
Roll a D6 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D10 for all enlisted
3 means they die
War of the Second Coalition (1798–1802)
Fought between Holy Roman Empire, Italy, England, ireland, Scotland, Wales, Russia, Ottoman Empire, Portugal, France, Spain, & the Netherlands
Roll a D6 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D10 for all enlisted
8 means they die
1803-1806 War of the Third Coalition
Fought between Austria, England, Wales, Ireland, Scotland, Russia, Italy, Sweden, France, Batavia, Spain, and Bavaria
Roll a D8 for all 16+ male sims in the areas mentioned
4 means theyre enlisted
Roll a D12 for all enlisted
3 means they die
1803-1805 Second Maratha War
Fought between England & India
Roll a d20 for all 16+ male sims in locations mentioned
3 means they are enlisted
Roll a D20 for all enlisted sims
5 means they die
1806-1807 War of the Fourth Coalition
Fought between Germany, Russia, England, Ireland, Scotland, Wales, Sweden, Italy, France, Netherlands, Poland, Switzerland, and Spain
Roll a d6 for all 16+ male sims in locations mentioned
3 means they are enlisted
Roll a D10 for all enlisted sims
5 means they die
1808-1809 Spanish reconquest of Santo Domingo
Move some spaniards to Santo Domingo
Fought between Santo Domingo, France, England, Scotland, Ireland, and Wales
Roll a D10 for all 16+ male sims in locations mentioned
3 means they are enlisted
Roll a D10 for all enlisted sims
5 means they die
1808-1814 Peninsular War
Fought between England, Scotland, Ireland, France, Italy, Germany, Poland, Spain, and Portugal
Roll a D4 for all 16+ Male sims in the areas mentioned
3 means theyre enlisted
Roll a D6 for all enlisted
2 means they die
Roll a D10 for all remaining sims (including civilians)
5 means they die of disease
1809 War of the Fifth Coalition
Fought between Austria, England, Ireland, Scotland, Wales, Portugal, Italy, France, Bavaria, Germany, Netherlands, & Russia
Roll a D10 for all 16+ male sims in locations mentioned
3 means they are enlisted
Roll a D6 for all enlisted sims
5 means they die
6 means theyre captured and cannot return home for 10 years
1812-1815 War of 1812
Fought between the United States, Canada, and Great Britain.
Roll a D20 for all 16+ male sims in the United States and Great Britain.
4 means they are drafted or enlisted into military service.
Roll a D10 for all enlisted sims.
2 means they are wounded in battle but survive.
5 means they die in battle.
8 means they're captured as prisoners of war and held for the duration of the conflict.
Roll a D20 for civilian sims in affected regions.
6 means they experience disruptions due to military operations.
10 means they face economic hardships due to trade disruptions.
15 means they provide support to wounded soldiers and refugees.
18 means they contribute to local defense efforts.
1813-1814 War of the Sixth Coalition
Fought between Russia, United Kingdom, Austria, Germany, & Sweden
Roll a D20 for all 16+ male sims in the involved nations.
6 means they are conscripted into military service.
Roll a D10 for all conscripted sims.
3 means they are wounded in battle but survive.
6 means they die in battle.
9 means they're captured and held as prisoners of war for the rest of the conflict.
Roll a D20 for civilian sims in affected regions.
5 means they experience disruptions due to military operations and have to move.
10 means they face economic hardships due to war-related factors and lose ⅓ of their money
15 means they provide support to wounded soldiers and refugees.
1813-1814 Creek War
Fought between Native Americans, European powers, & the United States
Roll a D20 for all 16+ male sims in the areas mentioned
18 means theyre enlisted
Roll a D4 for all enlisted sims
4 means they die
1815 War of the Seventh Coalition
Fought between Russia, United Kingdom, Austria, Germany, & Sweden
Roll a D6 for all 16+ male sims in the involved nations.
5 means they are conscripted or volunteer for military service.
Roll a D10 for all enlisted sims.
1 or 3 means they are wounded in battle but survive.
2 or 6 means they die in battle.
5 or 8 means they're captured and held as prisoners of war temporarily.
1816-1817 Year Without a Summer
Major food shortages across northern hemisphere
Flip a coin to see if your family is directly affected!
Heads mean all crops die and cannot plant unless you get tails on a flip. Must live off whatever crops you have stocked up.
Roll a D12 for all sims (including side households), 3 means they die of famine.
Roll a D10 for all sims (including side households), 4 means they freeze to death
1817-1818 Third Maratha War
Fought between England & India
Roll a d20 for all 16+ male sims in locations mentioned
3 means they are enlisted
Roll a D20 for all enlisted sims
5 means they die
1827-1835 Second cholera pandemic
Roll a D4 for all sims
3 means they contract Cholera
Roll a D4 for all infected sims
2 means they die of Cholera
1839-1856 Third cholera pandemic
Roll a D4 for all sims
3 means they contract Cholera
Roll a D4 for all infected sims
2 means they die of Cholera
1853-1856 Crimean War
Fought between Russia & Greece vs Turkey, France, UK, Sardinia
Roll D6 for all 18+ men in the areas mentioned
5 means theyre enlisted
Flip a coin for all enlisted
Heads means they die
1855-1960 Third plague pandemic
Occurred globally.
Every 10 years, roll a D100 for all sims
If the roll is between 1 and 2, they are infected by the plague.
Roll a D10 for all infected sims.
If the roll is 1, they succumb to the plague.
If the roll is 2 or 3, they recover from the plague.
If the roll is between 4 and 10, they survive but might face lasting health effects. Add an extra roll for all illness events for this sim going forward.
1863-1875 Fourth cholera pandemic
Roll a D4 for all sims
3 means they contract Cholera
Roll a D4 for all infected sims
2 means they die of Cholera
1866 Can now have Sextuplets (but not quintuplets yet)
Time to enable Sextuplets! (requires MCCC)
Click on a computer
Go to Mc Command Center
Go to Mc Pregnancy
Go to Offspring
Go to Maximum Offspring
Set to 6
***Check every pregnancy to ensure that your sims are not pregnant with quintuplets until said otherwise. Randomize offspring until it isn't quintuplets by pressing “Offspring” and leaving both spaces blank
1879 Anglo-Zulu War
Roll a D20 for all 16+ male sims in the conflict area (United Kingdom, South Africa):
If the roll is 1 to 9, they are enlisted in the war effort.
If the roll is 10 to 20, they remain uninvolved.
Death Rolls (Military):
Roll a D10 for each of the enlisted military participants:
If the roll is 1 or 2, they die due to battle-related factors.
If the roll is 3 to 10, they survive the conflict.
1881-1886 Fifth cholera pandemic
Roll a D4 for all sims
3 means they contract Cholera
Roll a D4 for all infected sims
2 means they die of Cholera .
1889-1890 flu pandemic
Roll a d20 for all sims, everywhere. 10 means they die from the Flu
1896-Can now have Quintuplets
No longer need to avoid quintuplets. If you started after 1866, and didnt have sextuplets enabled, now is the time to do so
Click on a computer
Go to Mc Command Center
Go to Mc Pregnancy
Go to Offspring
Go to Maximum Offspring
Set to 6
1899-1902 South African War
Enlistment Rolls (British and Commonwealth side):
Roll a D20 for all 16+ male sims in the British and Commonwealth nations involved:
If the roll is 1 to 12, they are enlisted in the war effort.
If the roll is 13 to 20, they remain uninvolved.
Roll a D12 for each soldier:
If the roll is 1 to 3, they die due to battle-related factors.
If the roll is 4 to 12, they survive the conflict.
Casualties (Boer side):
Roll a D12 for each Boer soldier:
If the roll is 1 to 4, they die due to battle-related factors.
If the roll is 5 to 12, they survive the conflict.
1899-1923 Sixth cholera pandemic
Roll a D4 for all sims
3 means they contract Cholera
Roll a D4 for all infected sims
2 means they die of Cholera