- ABOUT -
This was created while in college for my final major project. I made this in Unreal Engine 4, when developing this project I created all mechanics and models using my basic knowledge on Maya from scratch. I created 3 types of rusty textures and imported them into UE4. My inspirations for this game were successful games such as DeadbyDaylight, Resident Evil and Outlast. I loved the use of lighting and unease these games use and wanted to try and implement that same idea into my project. The main purpose for this project was to improve my skills by creating atmosphere and importing textures. I mainly used lighting and eerie sounds in order to give the player the idea that they are being watched or of followed.
- GAMEPLAY -
This is a first person immersive, adventure horror game where there is no objective. You start outside in the night and must enter and travel through an abandoned hospital to understand how things went wrong. All you receive is a flashlight as soon as you begin and the rest is left to you.
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