The Object Manager displays all the objects present on scene including their tags. It consists of following elements:
This manager enables user to copy object's editor/renderer visibility to objects above or below.
This control indicates the current camera and enables user to switch it.
Main purpose of Object Manager is to control objects' internal structure and properties such as name, visibility and assigned material tags.
These controls enable user to change object's editor/renderer visibility.
Right part of Object Manager is dedicated for tags management.
To open or close branch, click on the handle on the left of the item.
You can double-click on any item's name to change it. You can also rename an item in Attribute Manager.
You can select items by clicking them, drag-selecting a region or using arrow keys if any other item is already selected. Hold Ctrl key to alter an existing selection. All selected items are highlighted and their ascendants and descendants in the hierarchy are displayed slightly lighter. This allows for example to quickly locate an item selected on the scene. Attribute Manager always displays common settings of all selected objects.