Here you can see a visual list of traits and examples of some traits and items.
If you need more specific explanations for each trait, check our Traits-page.
Click here to see the full trait sheet, not broken up into parts!
Each class is color coded on the trait sheet. Green means common, yellow means rare, so on and so forth. They each have a shape designated to them for those who may be colorblind.
PupPoppies come in many different sizes.
Below are the average sizes for each pup species, but they can differ in size slightly!
Below you can see the main species that a PupPoppy can be!
There's also some visual examples of certain classes' special requirements further below.
Royals are a very ancient class. They have some traits that are bound/locked to their class, which is why those cannot be changed or removed (Only in very rare occasions).
Please check this guide on which traits are required to be on Royal PupPoppies.
Royals can have any other PupPoppy trait, that are Not on the Neck. Only exception is Bubble Gills, that can be added on the neck.
Witch tail tanks cannot combine with Royal tail swirls.
Ps. Glass part of the tail can be any other tail trait.
Tail swirls can be removed only if you decide to give your Royal a Floating soda-trait. This trait does Not require tail swirls, But you Can include them if you want.
Lions are also a very ancient class, which is why it has similar trait rules as Royals.
Please check the visual guide for which traits are required to be on Lion. Lions cannot possess Royal traits.
Lions can have any PupPoppy traits that are Not on Tail or Neck. Lions cannot have Bubble Gills (unlike Royals) since lions' necks are covered. Lion manes cannot run down the back, or generally go any further than the shoulders.
A lion's sclera is always dark and monochrome. It can be different shades of black/dark grey, shown on the top right of the image here
PupPoppy traits have limitations for mixing them together.
These rules also include Items.
Below is an example picture that shows each area's own limitations.
Heavy limitations= Traits in the designated area cannot be mixed, except for magical neck tank with either no neck or full neck tank, and bubble gills with full neck tank.
Some limitations= This area's traits have specific rules related to mixing them.
No limitations*= Almost any trait can be mixed together from this area.
*Traits not included= If you're unsure about a trait combo, ask in the discord!
This guide does not apply to Royals and Lions, see above for those rules.
Some classes have unique drink and glass types! You are not required to use a specific class's drink or glass type when designing a PupPoppy of that rarity, but you cannot use the drink or glass type of a higher class than the design you're making. A common PupPoppy can't have a Bubble Tea Drink for example.
Drink type refers to the actual kind of drink inside of a PupPoppy's traits, while glass type refers to the texture of the glass.
Most ear traits are not locked to a certain shape of ear, as long as the ear looks canine-enough then it'll be fine! For example you can have floppy full soda ears, or fluffy magical ears.
The only ear types and shapes that cannot be modified are cocktail ears and royal ears, though royal ears can be facing frontward.
Eyes can be any color, except for Lion eyes which need to have black sclera, this ruling applies to wispy eyes as well!
Lions cannot have foam, food, or soda eyes.
Shaped iris refers to and applies to the shape of the whole iris, shaped pupils are a free trait!
Most horns can be mixed with each other.
Max horns per head is 6. Minimum is 2 (this rule applies only for horn types shown with 2 horns).
You can combine unicorn and magical horn(s) with other horn traits. You can also have one magical horn, or multiple! Unicorn horns can be slightly shaped.
Witch horns cannot be mixed with any other horn trait.
Below are all traits that can be applied to the head of a PupPoppy! Foam hair and soda hair can be any shape, length, and style, but soda hair cannot run down the back of a PupPoppy, only the neck!
Soda hair may also be used for eyelashes, eyebrows, and facial hair such as beards and moustaches. Hair traits (soda hair, foam hair, octobubble hair) cannot be mixed.
Neck tanks are mandatory unless using the legendary "no neck tank" trait. This ruling doesn't apply to Lions and Royals, which are required to have their designated neck traits.
You can't mix neck tanks with each other, only exceptions are with Magical neck tank, which can be combined with
Full neck tank and No neck.
The maximum amount of wings a PupPoppy may have is 4, which required the use of the Multifruit item. You cannot have an odd amount of wings (one or three) however.
You can mave mismatched wings as well, for example one foam wing and one bug wing!
Legendary soda wings come in three types. Bird like, bat like, or a mix between the two!
Bug wings can be any shape and kind of bug wings, and soda crystal wings can slightly deviate from the shape shown below.
All of the below traits are able to be mixed with one another, have fun!
Soda feelers are able to be applied to the head as well, as are the fur traits.
Royal crystal bubble refers to the center "bubble" of the royal neck swirls trait, it replaces said "bubble" with a soda crystal!
All legs need to correspond to your PupPoppy's species. A fennec fox cannot have cat legs for example.
However when using a shapeshifter item you'll use the corresponding leg type (if applicable) to the creature your PupPoppy is shapeshifting into (Hooves for deer, pincers for bugs, etc.) in which the leg trait/s will carry over accordingly.
You can mix and match pawpads per paw on a PupPoppy, but one paw cannot have two pawpad traits, except for leaking shaped pawpads!
Please refer to the traits page for more specific rules and instructions on each tail trait!
Almost every tail trait can be combined in some way, shape, or form. The only traits that cannot mix are Royal tail traits and Lion tail traits with any other class.