General Revive Conduct
3.0 – Do not revive a player more than twice if they repeatedly commit suicide or troll. Use appropriate RP (e.g., "They're too badly injured to revive again"). If you choose not to revive, simply don't attend — do not cannibalise.
3.1 – Never cannibalise players — it is against the law.
3.2 – Never revive anyone with rangefinders or binoculars equipped. This removes the revive animation and is classed as exploiting.
Combat Reviving – Zero Tolerance
3.3 – Combat reviving is never acceptable under any circumstances — not even at gunpoint.
3.4 – Intentionally combat reviving or disregarding these rules will result in immediate discharge, Ban on the server and a permanent blacklist.
Situational Awareness
3.5 – Pay attention to death locations and names to identify potential active situations (e.g., APC deaths near drug dealer likely means ongoing conflict).
3.6 – Before reviving, assess the area thoroughly: check for hostility, combat positions, burning wrecks, and active gunfire. Use binoculars to scout.
3.7 – When in doubt, ask. Use TeamSpeak (With other medics), in-game voice, or police dispatch to get a sitrep before proceeding.
On-Scene Protocol
3.8 – Always announce your arrival (e.g., "NHS on scene! Anybody hurt?"). Sirens and callouts alert others to your presence.
3.9 – Always wait at least 5 minutes after the last gunshot before reviving. In Kavala, confirm whether gunshots are related to your situation.
3.10 – You may transfuse blood during active combat to prevent bleed-outs, but clearly announce your actions to avoid misunderstandings.
If You Accidentally Combat Revive
3.11 – Mistakes happen. After the situation ends, speak to those involved on TeamSpeak to resolve the issue, and inform your superior (S/TO, Director, or CEO).