Extends the range of lock-on when using the auto aim mechanic. Auto aim cannot be used if disabled by lobby settings.
Decreased recoil for first-person aim. Only applies to iron-sights, and any sight will disable the skill.
Allows the player to throw grenades further.
Allows the player to set traps more quickly. Includes the target in the BOMB game mode, also includes the SOP Destab in the BASE game mode.
Decreased the time it takes players to recover from stuns. Also increases the potency of waking up teammates.
At level 3, you wake teammates with one touch.
When a hit lands on an enemy player they are highlighted (including through walls) for a short duration. If you are SOP Linked to your team, this information will be shared with other players.
Put glowing markers around traps placed by the enemy team, allowing them to see these through walls. If you are SOP Linked to your team, this information will be shared with other players.
Highlights enemies when they perform auto aim. If you are SOP Linked to your team, this information will be shared with other players.
At level 1 enemies that damage you when locked on are highlighted.
At level 2 enemies that are actively locked on are highlighted.
At level 3 when an enemies aiming cursor makes contact with you that enemy is highlighted.
Damage dealt is increased by CQC skill level. When breaking out of a CQC hold the higher your skill level, the faster you will break out.
At level 1 it enables the use of CQC holds.
At level 3 it disarms the currently held weapon of the affected player.
Acts as CQC level 3; however, damage and throw animation speed is greatly increased. Also adds an automatic CQC counterattack if another player attempts to perform a CQC action. If both players are using CQC EX, a counter will not occur.
Speeds up all animations of the Stun Knife. The recharge time of the R2 stun attack is also decreased. If using Blades level 3 and CQC level 1, you gain the ability to cut enemies throat using a CQC hold.
Increased movement speed and attacking animations when using a shield.
Increased movement speed when standing and crouching.
Increased movement speed when moving in a box. At level 3, you can charge with the box by pressing the X button. Enemies hit by the charge are knocked prone.
Enemy skills which are SOP based will be reduced by the level of your skill. For example, Monomania 3 would act as Monomania 1 if you had SOP Stealth level 2.
When the Scanning Plug is equipped and an enemy is in a CQC hold; Pressing Triangle highlights the affected player, and all other players who are currently SOP linked to that player.
Acts as Scanner level 3; however, you can scan enemies who are stunned by equipping the Scanning Plug and pressing Triangle next to a stunned player.
At level 1 you are not staggered by rolls and shotgun blasts.
At level 2 you are not staggered by most attacks that do not cause a knockdown.
At level 3 you cannot be knocked prone by any attack including grenades.
Causes the player to charm enemies like a magazine by changing their salute to one of 3 poses, different for male and female.