The damage dealt by Shotguns can kill players in 2-3 shots. And the knockdown can make it hard to evade follow up shots! By ambushing players in close range, the Shotgun can be a fearsome weapon!
Here is a video guide to using Shotguns in Metal Gear Online.
The animation cancelling tricks in the game can make the Shotgun really powerful, if you're willing to put the time into learning them! You can also cancel Shotgun shots by performing a Backstep (Hold Back + Roll)!
High damage per each shot in close quarters.
Can cause knockdowns in close quarters.
Strong corner ambushes.
In Drebin Point lobbies, Slug rounds can headshot.
In Drebin Point lobbies, V.Ring rounds can Stun other players.
High damage falloff at mid ranges.
Inability to participate in long range firefights.
Inability to headshot can result in losing firefights.
Requires ambush tactics to effectively use.
Without the Shotgun skill, the firing rate is slow.
Focuses on mobility. Very effective at ambushes and flanking. Highly recommended!
Sacrifices mobility to use Toughness LV1. Counters players who try to escape ambushes by rolling.
Focuses on the highest possible firing speed.
When Drebin Points is enabled, the Saiga with V.Ring rounds can be a niche way to use Scanner EX.