Sub Machine Guns in Metal Gear Online are high mobility weapons specialising in close-to-mid range combat. Unlike other main weapons, equipping one does not slow your movement speed.
High mobility.
The best weapon class for strafe firing accurately. Is not reliant on the SMG skill to perform well.
Very good for armed takedowns with the CQC skill.
Unmatched Auto Aim range.
Low effective headshot range means you cannot kill with a single shot to the head at long ranges.
Low torso and limb damage.
Can be highly inaccurate with full-auto fire. Tap or burst firing is recommended.
Very versatile build, that focuses on movement speed and reducing recoil and reload times.
Modes: All
Allows for instant stuns using CQC armed takedowns.
Modes: All
Tag foes with body shots from great distances and share their locations with SOP.
Modes: All
Be immune to various enemy SOP abilities to infiltrate enemy lines undetected.
Modes: All