The first project I've ever made, for the school subject "project play"
This project tasked us with making a game mechanic based on a word you'd end up with by going out collecting random objects. The word I ended with was "waarnemen," which is Dutch for "to percieve". The game is a bit buggy and not that long, but I'm pretty happy to see where I started in comparison to where I am now.
The mechanic I created for the game consisted of the many ways one can perceive. Touch, Seeing, Smelling etc. However I didn't manage to code every mechanic in the game, as I wasn't too advanced when it came to coding.
The mechanics I managed to add were:
Have a standard visual circle to show off the player model
Have a visual beam for the players eyesight
Have a visual beam whenever the hands touch anything
Have a visual beam whenever the players feet land on something
Since two of four visuals only happen whenever an object is touched, these visual beams eventually fade away, making for a decent mechanic!