Coin Toss Probability

Coin Toss Probability

Students will code an investigation to see how trial size impacts the probability of an event.

Students will code the computer to:

  • Randomly choose an event

  • Set the number of trials for an investigation

  • Keep track of how many times an event occurs

  • Create a graph using the data

Grades: 4 - 8

Time: maybe 3 60 minute sessions

CODING CARDS

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WEBINAR RECORDING

CURRICULUM CONNECTIONS

Math C3. solve problems and create computational representations of mathematical situations using coding concepts and skills

Math C3. solve problems and create computational representations of mathematical situations using coding concepts and skills

Grade 4

C3.1 solve problems and create computational representations of mathematical situations by writing and executing code, including code that involves sequential, concurrent, repeating, and nested events

C3.2 read and alter existing code, including code that involves sequential, concurrent, repeating, and nested events,and describe how changes to the code affect the outcomes

Grade 5

C3.1 solve problems and create computational representations of mathematical situations by writing and executing code, including code that involves conditional statements and other control structures

C3.2 read and alter existing code, including code that involves conditional statements and other control structures, and describe how changes to the code affect the outcomes

Grade 6

C3.1 solve problems and create computational representations of mathematical situations by writing and executing efficient code, including code that involves conditional statements and other control structures

C3.2 read and alter existing code, including code that involves conditional statements and other control structures, and describe how changes to the code affect the outcomes and the efficiency of the code

Grade 7

C3.1 solve problems and create computational representations of mathematical situations by writing and executing efficient code, including code that involves events influenced by a defined count and/or sub-program and other control structures

C3.2 read and alter existing code, including code that involves events influenced by a defined count and/or sub-program and other control structures, and describe how changes to the code affect the outcomes and the efficiency of the code

Grade 8

C3.1 solve problems and create computational representations of mathematical situations by writing and executing code, including code that involves the analysis of data in order to inform and communicate decisions

C3.2 read and alter existing code involving the analysis of data in order to inform and communicate decisions, and describe how changes to the code affect the outcomes and the efficiency of the code