Sleeping Giants

The Sleeping Giant of Cornwall


Faerie Might: 15+10 (Corpus)

Characteristics: Int 0, Per -1, Pre +1, Com -2, Str +12, Sta +3, Dex +2, Qik -5

Size: +6

Confidence Score: 1 (3)

Virtues and Flaws: Huge x3, Faerie Sight, Faerie Speech, Human Form, Place of Power, Tough; Incognizant

Personality Traits: Destructive +3, Lethargic +3

Combat:

Cudgel: Init -5, Attack +12, Defense +3, Damage +19

Kick: Init –6, Attack +9, Defense +2, Damage +13

Stone: Init -5, Attack +9, Defense -, Damage +14

Soak: +12

Wound Penalties: –1 (1–11), –3 (12–22), –5 (2333), Incapacitated (34-44), Dead (45+)

Abilities: Area Lore: Cornwall 3 (ruins), Awareness 2 (small little things scurrying), Brawl 6 (kick), Faerie Speech 5 (Taunts), Great Weapon 6 (cudgel), Hunt 2 (setting snares), Thrown Weapon 5 (stone)

Powers: Mighty Roar, as Jupiter's Resounding Blow (ArM p125) with Concentration Duration.[2 might, Init -6, Penetration 3]

Equipment: Cudgel, leather scale armor

Encumbrance: 0

Vis: 3 Corpus in skull


Appearance: The Children of Emhyr are mighty, and mighty ugly.  They look like enormous men, with beady little eyes, a prominent nose, and a gigantic mouth filled with sharp teeth. They have what appear to be weird stony nodules growing out of their joints, like an odd calcified fungus. They stand about 17 feet tall and wears roughly-sewn leather scale from some great sea-beast, and carry a large slab of water-damaged marble resembling a stone column.