Josephine the Starlit, Sixth Tribunal

Advancement (5 years, 150 xp):

10 xp for Philosophae 2

30 xp for Corpus 6-9

35 xp for Magic Theory 7

26/39 xp for Muto 19-20(Affinity)

17 xp for Herbam 8-9

27 xp for Animal 13-14

5 xp for Athletics 1 (She should have had this a long time ago.)

Lab Work (2 years, 8 seasons)

Plot Seeds and Adventures:

Josephine the Starlight, of Merinita

House: Merinita

Characteristics: Int +2, Per 0,  Pre +3, Com +1, Str -2, Sta +1, Dex +1, Qik 0

Size 0

Age 42 (80)

Warping 5 (16)

Confidence 1 (8)

Virtues: The Gift, Hermetic Magus, Faerie Magic; Affinity for Muto, Faerie Raised Magic, Faerie Sympathy (Beautiful), Lesser Benediction(Enchanting Beauty), Minor Magical Focus (Clothing), Puissant Finesse 

Flaws: Ambitious(minor), Curse of Venus, Deleterious Circumstances(being ugly), Faerie Upbringing, Poor Student, Weird Magic

Personality Traits: Ambitious +4, Hedonistic +1, Lustful -2, Wild +`

Reputation: Mysterious Beauty 3 (nobles), Flirtatious troublemaker 1 (Magi)

Faerie Sympathy: Beautiful +3

Abilities: Artes Liberales 1 (Ceremonial Casting), Athletics 1 (dancing), Bargain 2 (Faeries), Brawl 1 (dodge), Charm 4(seduction), Code of Hermes 1 (faeries), Concentration 2 (spells), Etiquette 4 (nobles), Faerie Lore 3 (court faeries), Faerie Magic 3 (charms), Finesse 2+2 (fine control), French 5 (flirting), Folk Ken 2 (males), Guile 2 (playing innocent), Intrigue 2 (starting rumors), Latin 4 (Hermetic slang), Legerdemain 1 (hiding objects), Magic Lore 1 (regios), Magic Theory 7 (Spell Design), Order of Hermes Lore 2 (Merinita), Parma Magica 4 (Corpus), Penetration 1 (Animal), Philosophiae 2 (Ceremonial Casting), Stealth 3 (hiding in crowds), Survival 1 (forests), Teaching 2 (Children)

Arts (Casting sigil: glittering stars) 

Creo 8, Intellego 6, Muto 20, Perdo 5, Rego 14,

Animal 14, Aquam 5, Auram 5, Corpus 9, Herbam 9,

Ignem 5, Imaginem 8, Mentem 6, Terram 10, Vim 8

Spells: 

Conjure the Complex Attire (CrH [An]  20)

Glimpse of the Seamstress's Knowledge (InAn 10)

A Weak Defense (MuAn 5)

Doublet of Impenetrable Silk (MuAn 15) 

The Hedgehog's Armor (MuAn 15)

The Queen Clad in Diamonds and Silk (MuAn [Te] 15)

Perfect and Comfortable Fit (MuAn 20)

Transformation of the Ravenous beast to the Torpid Toad (MuAn 25)

Decay of Fur and Hide (PeAn 10)

Circle of Beast Warding (ReAn 5)

Phantom Maids and Attendants for a Perfect Lady (ReAn 5)

Sooth the Ferocious Bear(ReAn 10)

Betrayed by the Price of Fashion (ReAn 15)

To Be Dragged Away By The Collar (ReAn 15)

Phantom Dancers (ReAn 25)

Be Rid of the Unwanted Suitor (ReAn 30)

Crafting the Servants of Silk and Wool (ReAn[He] 30)

The Shadow Queen's Masquerade (ReAn 30)

Eyes of the Cat (MuCo 5)

Disguise of the New Visage(MuCo 15)

Shape of the Woodland Prowler(MuCo[An] 25)

Guise of the Princess in White (MuCo[An] 35)

Stalking Storm of Silent Paws (MuCo[An] 35)

Rise of the Feathery Body(ReCo 10)

Pass the Unyielding Portal (MuHe 5)

Piercing Shaft of Wood(Mu[Re]He 10)

Rope of Bronze (MuHe[Te] 15)

Strike of the Angered Branch(ReHe 15)

Free the Striding Tree (ReHe 30)

Loss of But a Moment's Memory (PeMe 15)

Pilum of Fire (CrIg 20)

Trapping the Fire (MuIg[Te])

Conjury of Glorious Attire (CrIm 10)

Aura of Ennobled Presence(MuIm 10)

Notes of a Delightful Sound(MuIm 10)

Shine Like the Stars Above (MuIm 10)

A New Dress From Old Fabric (MuIm 15)

Clad as an Empress (PeIm 15)

Veil of Invisibility (PeIm 20)

Wizard's Sidestep(ReIm 10)

Dance With Me (CrMe 15)

A Forgotten Invitation (MuMe 5)

Confusion of the Numbed Will (ReMe 15)

Supple Iron and Rigid Rope(MuTe 10)

Stealing Josie's Dress (ReTe[req] 20)

Walk the Path of Story and Legend (InVi 15)

Piercing the Faerie Veil (InVi 20)

Wizards Communion(MuVi 15)

Sorcerer's Fork (MuVi 25)

Faerie's Eternal Oblivion (PeVi 20)

Guise of the Princess in White MuCo[An] 35

R: Touch, D: Sun, T: Ind

The target is transformed into the form of a beautiful swan.  This spell uses a swan-feather pin as a focus, and the spell can be ended early, like many similar transformation spells.

(Base 20, +1 Touch, +2 Sun)

Stalking Storm of Silent Paws MuCo[An] 35

R: Touch, D: Sun, T: Group

The caster dons a mantle of panther fur as they cast this spell.  The caster and their companions touching the mantle transform to a pack of black-furred wildcats.  The caster can end the transformation early, but it will end for the entire group.

(Base 10, +1 Touch, +2 Group, +2 Sun)

Robes of Silk and Steel

Made as a gift for an ally of hers, in return for intellect-enhancing rituals, Josephine crafted these robes to protect her Jerbiton friend.  The robes seem to be a simple rippling sheet of polished metal, decorated with semi-precious stones and etched with astrological designs and strange nonsensical symbols. The lining inside the robe is made of softest silk and the fur from a Mighty giant ermine.  The outer layer of the robes were actually made from mirror-polished steel, as Josephine used magic to turn long, thin sheets of metal into soft leather before having the robes sewn, including the soft inner lining for comfort. Once the robes reverted to their solid metal form, she opened the one of the semi-precious gems inset in it for enchantment and imbued her magic. All together, they offer Protection of 9 and load of 4. The robes have been opened for 12 pawns of vis, and used 5.

Fabric of Steel (MuTe 10)

This enchantment makes the polished metal steel of the robes flow like sleek silk, without losing any of its metallic protectiveness. The robes, thus enchanted, provide 6 soak and 4 load, similar to partial chain mail. Based on Supple Iron and Rigid Rope, this spell makes all the siff parts of the robes flexible, without changing their toughness or composition.

(Base 3, +2 Sun; +3 Environmental Trigger, +2 for 3 uses/day)

Fabric of Silken Fibre (MuAn 15)

Cast upon the soft silk and fur lining of the robes, this spell mimics Doublet of Impenetrable Silk, raising the soak of the robes by an additioal +3.

(Base 4, +2 Sun; +3 Environmental Trigger, +2 for 3 uses/day)

Hem of Blades (MuTe 13)

The wearer of the robe can, with the correct gesture, cause the sleeves and hem of the robe to suddenly sharpen to a razorlike edge.  Using this in combat is awkward, but possible, counting as a knife once the wearer has learned the intricacies. It also adds a sharp edge whenver the user needs one.

(Base 5[Change metal to be slightly unnatural], +1 Diam; +3 for 6 uses/day)

Garb of Stylish Variety (MuAn 25)

Brushing the fingers along the fur-lined collar, the wearer of the robe can change the type of fur sewn into the robes at will.

(Base 3, +1 Conc, +1 Part; +5 Item Maintains, +10 Unlimited use)

Jacqueline, the Other Woman - A Faerie stalker turned into ally and friend, her familiar