The Little Prince

There was a small town that was infested by a horde of magical (or demonic) rats. A group of wizards chased them off. The cats in the area, feasting apon the slain and warp-ridden rat-corpses grew some magical prowess - including the smallest of the litter.

The Little Prince, a tawny-and-white cat that never grew larger, had to survive by its wits and its charm. It found humans were it's greatest resource, and focused on them. It usually pretends to be a small kitten and manipulates humankind. It hates the fact it cannot control animals, and tends to avoid other breasts, magical or not.


Binding the Little Prince will require a Rego Mentem or Animal lab total of 20.

Little Prince

Magical Might 15
Characteristics: Int +5, Per +1, Pre +5, Com +1, Str -9, Sta -2, Dex +1, Qik +4
Size -4
Season Summer
Confidence 2
Virtues and Flaws: Magical Animal; Great Intelligence, Great Intelligence*, Great Presence, Great Presence*, Perfect Balance, Self-Confident, Sharp Ears, Unaffected by the Gift; Ambitious (Major), Magical Friend, Nocturnal, Small Frame
Magical Qualities: Greater Power x2 (Protect the kitten, Enslave the Mortal Mind, Nothing to See Here), Improved Might x2, Lesser Power (My Mind Known), Minor Virtue x2 (Great Intelligence, Great Presence); Succeptible to Deprivation
Personality Traits: Machiavellian +6, Afraid of Animals+2, Humans are Toys +3
Reputations: Poor, Harmless Little Thing 3 (local humans)
Abilities: Area Lore: Hometown(hideouts) 3, Athletics(climbing) 2, Awareness(predators) 4, Brawl(dodge) 3, Charm(begging) 5, Concentration(mind control) 2, Folk Ken(children) 2, Guile(innocence) 3, Hunt(mice) 1, Language: Local(babytalk) 3, Org Lore: Local farmers(suckers) 2, Stealth(small places) 4
Powers:
  • Protect the Kitten (3 might points): This strange power transforms the target's strongest personality trait into 'Protective of this kitten'. (MuMe 30; Base 4, +1 Eye, +2 Sun, +1 complexity)
  • Enslave the Mortal Mind (3 might, +1 initiative, Mentem): As the spell of the same name, but concentration duration (ReMe 35; Base 25, +1 eye, +1 concentration)
  • My Mind Known (0 points, +0 initiative, Mentem): This power gives the target the impression that it can undestand the kitten's meows. Such as, "Oh, you're hungry!" or "You must be cold!". (CrMe 10; Base 4, +2 Voice; -2 might)
  • Nothing to See (4 points): This power makes it hard for the targets to notice the little Prince. (ReMe 35; base 5, +2 group, +3 sight, +1 concentration)
Vis: 3 Mentem vis in eyes and tongue

NOTES: Succeptible to Deprivation and extra might added in rebuild. As were the abilities. Might was accidentally adjusted for Small.