Baltair


Baltair was born the son of a poor man, and his mother died in childbirth. He grew up on the chill Scottish coasts, helping his father with the fishing and the sales of his goods to market. Despite his poor status, the child and his father made out a modest living together. One day, bringing fish to market with his father, Baltair and his father stayed in a tavern one night to wait out a storm, and the young lad found himself entranced by an old bent man sitting by the fire and telling stories. Though there was nothing magical about the event, it felt magical to the child, who began listening for more stories, and learning to tell them himself, which his Gift blossomed into Enchanting Storytelling.

Baltair has developed an incredible curiosity towards stories and myths, and has begin to see how they fit together. With his father's blessings, he began to collect more stories when he spoke with people in villages nearby, seeking out travelers to ask them of their legends. During one of these trips, while his father slept around a campfire, a small faerie approached him and demanded a sacrifice for safe passage through the woods. Baltair gladly told him stories, and the little nettle-faerie enjoyed it so much that Baltair kept telling him stories until dawn, when the father awoke. Since then, the faerie has followed Baltair wherever he went to continue listening to his stories, though usually he is invisible. This faerie, Cullh, has developed a tendency to steal buttons, string, small bits of food and coin from people that Baltair has entranced with his stories, though Baltair isn't aware of it yet.


Baltair's Enchanting Storytelling might be lost during conversion to the gift, replaced by Performance Magic(as I've suggested before!), however, I like him keeping it. His Lesser Immunity is tied to his faerie Freind, Cullh - technically he just isn't harmed by nettle-plants, but I feel it's not too powerful to be expanded into plant thorns in general. Until his gift is opened, his Hermetic Flaw (magic addiction) is just tied to his storytelling - he can't stop once he starts. You may notice 1 leftover xp from his Linguist, that I put into storytelling. He'd be a great Jerbiton or Merinita, though he is geared towards a fun Ex Misc.

Baltair
Age 11
Personality Traits: Hungry for Stories +3, Garrulous +1, Impulsive +2
Characteristics: Pre +2, Com +2, Int +1, Qik +2 Per -1, Str -1, Sta -1
Virtues: The Gift: Enchanting Music/Storytelling, Free Expression, Gentle Gift, Lesser Immunity(thorns), Linguist
Flaws: Faerie Friend(Cullh), Magic Addiction, Poor Eyesight, Weak-Willed
Abilities: Area Lore: Scottish coast 2, Area Lore: Nearby Inlands 1, Athletics 1, Awareness 1, Carouse 1, Charm 2, Folk Ken 2, Guile 3, Language: Scottish 6, Profession: Storyteller 1(1), Survival 1, Swim 1