Learning Sessions Info
You do not need to register for these sessions in advance. As long as the workshop space has empty chairs, you are welcome to participate.
Please note that some sessions will require that you bring certain kinds of equipment or pre-install software or create user accounts. Make sure that you arrive fully prepared and ready for the session. If you need help with prep, please ask one of the event facilitators in good time before the learning session is due to start.
Session times will be advertised on the Schedule page a few days before #LearnHack.
Session offered by: Mohammad, Space and Climate Physics
Engineering Systemisers is an initiative, funded by the Royal Academy of Engineering, aiming to equip the next generation with the mindset and tools to address emerging global challenges through engineering systems thinking. We will use tabletop games as a medium for learning how to solve both complex problems (such as in healthcare, transport) by focusing on principles, core concepts, and habits of engineering systems thinking.
What do you need to take part?
Some knowledge of School curriculum (KS3-4) and a basic knowledge of Systems Thinking / Engineering would help but not an essential requirement.
Session length: 60 minutes
Session offered by: Geraldine, Digital Education
A practical introduction to Twine
What do you need to take part?
No prior knowledge required, but you will need a laptop for the practical part.
Session length: 60 minutes
Session offered by: Andrea, Structural & Molecular Biology
After a brief presentation in which I will share how I have discovered how best to optimise the impact of my outputs and outreach for my research, we will apply these methods in the workshop that follows to develop a timeline of the internet. The richness and breadth of our timeline will be strongly influenced by the diverse domains of the participants. We will use our collective expertise to position UCL's seminal contributions to the timeline as part of revealing Hidden UCL.
I am keen to support others in discovering learning and engagement and this is a fantastic opportunity to do so.
What do you need to take part?
My session is aimed at anyone interested in helping to reveal the breadth of UCL’s influence as we enter our bicentennial year. All of us possess unique knowledge about our institution but we rarely have the opportunity to understand the impact of what we know or the opportunity to share it with others. This workshop will allow us to surface and capture those unique nuggets that make UCL what it is, using the exemplar of the internet – one of the groundbreaking technologies of the 20th century – and present this as part of the UCL200 bicentennary celebrations. A unique opportunity to add your bit to the history of UCL in a playful learning environment.
Session length: 90 minutes
Session offered by: Geraldine, Digital Education
Another opportunity to play the latest version of the game.
What do you need to take part?
An interest in ethics and genAI
Session length: 60 minutes
Session offered by: Janina, Digital Education
Offering my personal insights and experience of the world of online Game Jams: How do they work? Why should I bother? What tools do I use?
I'll be sharing a practical example of how I built a very basic clicker game during the UCL Game Jam in November.
What do you need to take part?
An interest in making games and a passion for learning new things.