For this project you will create a Title or Logo design for your game concept. This can be done using either Adobe Illustrator or Photoshop or a combination of both.
Gather at least 3 benchmarks logos that show the style you are aiming for with your logo. All three should show the same visual style so I know where you are going with yours.
A minimum of 3 rough sketches for your logo are required. These can be done as pencil or digital drawings or they can be rough vector explorations using fonts and Adobe Illustrator for shapes/graphics.
When working on your roughs, keep in mind that they should be more than just a font typed out. A font can be the starting point, but you should add more to it to make it unique and iconic. Some customizations could be:
Adjusting the shapes of some of the font characters
Warping the text
Adding drawn in graphics along with the title
Having a drawn icon along with the title
Making it three-dimensional
Once you have an approved direction from your roughs you will begin to create your final using Adobe Illustrator, Photoshop or both. If it can be done as vector art, that is preferable for a title/logo as it is infinitely scalable without losing quality.
Consider your final usage for the logo/title first and work in those proportions (iPad or iPhone for example). If your final will be vector art, resolution is not an issue as it cane be scaled without losing quality.
If your final is done as raster art (in Photoshop) it should be done at the largest size it will be used at. Consider where it will be used and how large that will make the final. If the largest use will be on an iPad, create your final at that size. If you anticipate it may be used larger like on say, a poster, create it at that size.
Working larger is best for raster art. Scaling down will not decrease the quality, but scaling up will.
Explore different color palettes before finalizing your Title/Logo to see which palette works best for the genre and mood you are trying to evoke.
We will explore color psychology and how it affects our impression of a brand.
Logo by Kaitlynne Heyworth
Logo by Bailey Chiodo
Logo by Ethan Smith
Logo by Jerry Butler
Logo by John Girkin
Logo and background art by Jordan Vohel
For professional game logo examples, see the Pinterest Board at the following link:
https://www.pinterest.com/visualpump/game-gui-design/
You must be a pinterest user to view this.
It is highly recommended to join Pinterest - the industry uses this app to gather benchmarks.
You will turn in the following for this project:
3 Sketches/Roughs
1 Color Final
Presented on iPad or iPhone mockup image
Updated Concept Slides Presentation with all of your work from the semester
Turn in your files at the following link:
Mikes Class