For this project you will create the look of your game's assets or main props.
If designing a vehicle or mech, you will create one final.
If designing props or assets for your game, you will be required to do more than one final. The final number will be determined by me after consulting with you about the visual style and needs of your game.
Gather at least 3 benchmark images showing the style you are aiming for. All three should show the same visual style so I know where you are going for the final look of yours.
Create at least 10 silhouettes that explore different design options/looks.
If designing a vehicle or mech, your silhouettes should show different design options for that one prop.
If designing multiple smaller props or assets, you may show different options for the same few props or explore many different prop designs.
Mech designs by Evan Polosky
Vehicle designs by Sarah Drews
Prop designs by Kayleigh Gonzalez
Prop designs by Kaylin Sackitt
We'll look over your silhouettes and choose 2 or more to explore further as detailed grayscale sketches.
Based on your detailed sketches we'll choose 1 or more to finalize in color.
Final color vehicle design by Sarah Drews
Final color prop designs by Kayleigh Gonzalez
Final color mech design by Bailey Chiodo
You will turn in the following for this project:
10 Silhouettes
2 or more detailed grayscale sketches
1 or more color finals
The files you turn in should be:
Layered PSD files
Flat JPEG or PNG files
The dimensions for all of your files for this project should be 1920 x 1080 pixels.
Turn in your files at the following link: https://drive.google.com/drive/folders/1xhklBcq5Xwql4YHgThDnzhGcDzNMTeZ1?usp=sharing