As displays shrink, interacting with devices becomes increasingly difficult.
Gesture-based controls are not new, but all of the others rely on cameras for motion-tracking, which limits the effectiveness and accuracy of the device.
has been mainly introduced in the context of Smartwatches. Not limited to wearables; it can be embedded in almost any type of device, including objects that don't have a traditional display.
This Virtual Reality theme park, The VOID, uses white walls and concrete, darkly lit spaces, direct light to imitate the sun, smoke for effect and other low budget elements like hanging string to simulate cobwebs. The first one is anticipated to open in Spring 2016 in Utah, and target price is $29-39 per person.
This wall uses Kinect sensors to track people's movements based off a complex algorithm. It made of 1,000 LED lamps and it is 13 by 8 feet. When no one is near by, animations are created by collected sound data through Perlin Noise. While there are many interactive LED walls out there, you make one yourself! (With a couple thousand dollars, of course...))
There are a wide variety of products, depending on event and size. They are lightweight and easy to assemble. I believe it can have image playback and video run through some server or a wired connection. Downside to this though...it's SUPER expensive.
It's not a wall, but instead tiles that you assemble together to create a wall. It works how other LED walls work; some kind of connection whether it's through an iPad or server. I couldn't find prices unfortunately. It appears to be less expensive than PixelFLEX, though. This company also offers other products like projectors if we wanted other options.
The first users of HoloLens may be professionals
and...
This is a Disney theme park ride. About 50 people sit suspended in the air (feet dangling) in front of a huge circular movie screen. The chairs lean forward and back and wind is blown onto you while arial view video plays on the sceen. It really feels like you are flying.. and the whole set up is pretty low tech.
The 5D cinema environment depends on the equipment systems, it includes projection system, main controlling system, special effect system, management system, audio system and seating system.
Deep Space 8K
A large-scale, immersive projection experience of deep space in the Ars Electronica Center. The projection is in high resolution creating a unique education experience for the audience.
Article on Enhanced Experience: Deep Space 8K
Cadet Interactive Floor Projection
A floor projection that uses tracking software to have visuals follow user’s movements.
-Openframeworks?