My SG Journey - Info
As I get more and more tired of FG, a step back to SG will eventually happen and I decide to create actual large numbers in SG.
The part 0 to this numbers list gives you info about how this series will work.
As I get more and more tired of FG, a step back to SG will eventually happen and I decide to create actual large numbers in SG.
The part 0 to this numbers list gives you info about how this series will work.
Big modification here, now I'm no longer doing 100 Classes per Tier and instead will do 10 Class per Tier. This is because I really doubt I will be able to do this much before I lose interest in making videos
Ok, I have came up with the final version of this series now that Part 1 has been out for a while:
+ 150 Ordinal Levels per Class
+ 10 Classes per Tier
+ Tiers represent the finity level.
- Tier 1: Finite Numbers
- Tier 2: Infinite Numbers
- Tier 3: Absolute Infinity Reached
However, it is unknown if it is even considered worthwhile to reach Never in this series, as this was one of the things I was going to do.
The bigger change I am making, is that the functions do NOT break ordinal levels of a previous class straight up. Here's why:
"While I do like the idea of bringing a few FG concepts to SG, just straight up destroying the previous class' ordinal levels doesn't seem as enjoyable as comparing class 1's function to class 2 and such. It would still escalate the previous class' ordinal levels, but not break it entirely. This change would also make extending VERY powerful functions, like SAN, even more powerful than it already is! Yes, I do believe SAN as it currently is, is still more powerful than the extended BAN. But what about extending SAN to it's absolute limits? Sure I'll have to go learn SAN's patterns and such, but oh boy would we be breaking limits here! This does however mean the function I showed in the preview of part 2 will no longer be active, just SAN alone would also insanely smoke the hell out of it. Hope this works out after the 101 cycles challenge is finally over!"
So this could mean Matrix Level 1:2:10 is equal to Matrix Level 1:1:25,000, but not completely destroy Matrix Level 1:1:x.
By the way, Matrix Levels are just an easier way of saying Tier Class Ordinal Level. Example: Matrix Level 2:73:111 means Tier 2 - Class 73 - Ordinal Level 111, or Matrix Level 1:8:143 is Tier 1 - Class 8 - Ordinal Level 143.
New 'Concepts':
There'll be a lot of functions on most classes that work similarly to BAN and BEAF, but with many twists to make them work based on the formers and still 'try' to be unique enough.
And also, the amount of Ordinal Levels in each Class, amount of Classes in Tiers, etc. have been more stablized. The rundown is:
- 125 Ordinal Levels per Class
- 100 Classes per Tier
- Tiers represent the finity level, so Tier 1 is finite numbers while Tier 2 has more infinite numbers. Gets more infinite to and beyond Tier 3
- Parts will still be multiple hours long though.
- If done the right way, I can see Absolute Infinity being on Tier 3
Because of many functions behaving similarly to BAN and BEAF, I can't say for sure how many entries there will be since there isn't going to be a lot of coined names in here.
Also, this part will be hard for me to describe but I'll try my best. So, let's say that we assume Ordinal Levels of Class 1 continue on forever.
Class 1~Ordinal Level 155 is not Class 2~Ordinal Level 5, but Ordinal Levels are being broken in Class 2. Do you kinda see where I am going? Maybe? Well, each Ordinal Level of a future Class dramatically inpacts the complexity of former Classes. So the more bigger the Ordinal Level of a future Class is, the more intense power the Ordinal Levels of former Classes gets. This is very similar to when you break Ordinal Levels when you get to Finitial Stage 2, but here Ordinal Levels don't disappear for the next Class. I can better show this when I get to Part II of the series, but for now just try to get your head around this. And yes, this very same thing will happen when Tier 2 arrives and you break Classes of Tier 1.
And no, there are no Loops and Cycles in this series. They are not interesting enough to use to 'break' things. In fact, you likely don't even want to break things here if the formers dramatically increase the further you go. Just saying. :)
Old SGJ Ideas:
[For historic purposes]
The new numbers I will me making add on to existing notations and maybe even create notations that actually make sense, and there'll be more stuff than aleph, epsilon, zeta, etc. This will however require multiple YEARS to get to the final number, but I'm down to take as much time as needed for this!
As 2024 draws closer, a final draft will eventually need to be concluded to make this massive project. The current draft is:
Plausable tiers of numbers (Expectancy of 2-7 if it happens)
40-200 classes (in each tier if that happens)
27-420 ordinals in each class
55-180 entries per ordinal level
Hundreds of parts in this series (probably ~110-230)
2-11.8 hours long parts
Tens to hundreds of thousands, maybe even millions of entries
4-11 year journey to Absolute Infinity
A 1 year / ~365 day / ~8.7K hour long series as a whole
As you can tell, there's going also be a lot of breaks between a few parts to recharge from making long parts.
I do want to point out a Google Site that is pretty much related to this while planning out this journey: Hayden's Big Numbers
Absolute minimum # of entries (without tiers): 59,400
Absolute minimum # of entries (with tiers): 118,800
Absolute maximum # of entries (without tiers): 15,120,000
Absolute maximum # entries (with tiers): 105,840,000 (VERY unlikely to do this much though)