PRODUCTION - WEEK Eleven
Monday 13th - Sunday 19th of May
Monday 13th - Sunday 19th of May
Intro:
For week eleven, I hope to finish all the work that I need to do. This is because the eleventh week is the last and I need to get everything in order. For me, this included finishing the reflection and working on my blog. I also need to add all my mechanics into the game and aim to help my team that.
Problems:
For the written work, it has all gone smoothly, and I am happy with my blog. I wish I had more to add to the written work. I could have gone into more detail on certain parts, but I had a lot to do at once. This would have led to a better blog and showcase of my work. I am proud of the evaluation, but I wish I could have got more feedback on it. Because I left it to last, including the last few days, I did not have time to get people to read it. I got a few people to read it and managed to make some improvements, but I wish I got more.
The biggest problem I had during this week was getting my work into unity. While I did not do this as it was Zak's role, I was there while he was doing it. I was aiming to help, but I was ill at the time. We spent an hour trying to get it working before I had to go off. A lot of mine and his code had to be changed to get it working, but Zak managed to get it working at the end. This did lead to certain mechanics not working, including all the multiple syncing issues. Looking back, I would change my approach and communicate better. This issue mainly arose because we had followed different tutorials that took different approaches.