In HFX, dwarves are a fairly new race, as are the elves; (as are almost all non-human races, other than the orcs and goblins) formed when magical spillover from some other realm touched the HFX world and made localized changes. Elves and dwarfs in HFX were actually formed at the same time in the same event; a magical realm that was like a platonic ideal of The Wilderness™ bled into the area that later became the Reynhowe Frontier, which is where both elves and dwarfs first appeared. They are different, but also more similar than they are different. Where elves have green coloration; skin, hair and eyes, and are especially focused on the deep forests that make up much of the Reynhowe territory, the dwarfs are more focused on the mountains and the rocky hills that the forest grows on. Like dwarfs everywhere in fantasy, they are on the shorter side, rarely taller than five feet, although stocky enough to have the same average weight as a human. They have pointed ears, red or reddish-ochre colored skin, and dark hair, often with thick beards on the men. Their eyes are bright orange. Rather than living in carved underground “halls”, or dwarf-made caves, they tend to prefer living in semi-subterranean stone houses with turf covered roofs built into the side of mountains or hills. When they live elsewhere, such as in urban places like Cliffgate or somewhere else, they still prefer squat or half-underground houses made of sturdy stone or brick when they can get them, and turves on the roof. They actually often live in integrated communities along with elves, although their houses or even entire neighborhoods are segregated because of the style of house that they prefer to live in. Elves and dwarfs, rather than being rivals who don’t get along see each other as complementary sides of the same coin. Whereas elves tend to be the explorers and huntsmen of their communities, dwarfs are the artisans and traders. Both like to travel, but usually for different reasons, and they often team up accordingly. In areas where elves and dwarfs live outside of the Reynhowe or Valade areas, where they are most common, they do often band together. Where they are able to have their own ethnic neighborhoods, they are an interesting mix of buildings; low stone houses for the dwarfs, with the elves living in higher wooden houses, and as many trees and other plants as possible, and fountains of babbling water flowing through naturalistic rocks, etc.
The dwarfs, like the elves, at least within the Reynhowe itself, and to a lesser extent also those from Valade, are somewhat isolationist, and don’t get along super well with their neighbors. They especially dislike the necromancers and death knights of Kharnimrion to the north. However, there has been a diaspora of both elves and dwarfs to many of the nations across the HFX continent, and many have no real connection whatsoever to the Reynhowe or Valade regions other that that they recognize that forgotten ancestors must have originally been from there; their loyalty is to whatever other country that they live in now; many for many generations.
Dwarfs in some fantasy settings are long-lived, but in HFX, they are not necessarily very much longer lived than any other human or near human race.
A dwarf gains +1 to Constitution score and the Tinker affinity as racial traits.
Some populations of dwarfs could have Bushcraft instead of Tinker as a racial affinity, if they live in wilder and more wilderness-like settings.