Lithium
Lithium
Name: Lithium
Creator: Glebanator124
Status: Unlisted
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Mark: 8.2
Place: 2nd
Prizes: Originality Prize + Favourite + GC Bonus 1 (3D) + GC Bonus 2 (Swipe)
The evaluators' feedback:
"This is a great game, the sounds and levels are great, though the levels with those red Lithos feel impossible, especially when there are two of them. The batteries in level eight don't do much since you run out of power quickly, and the buttons in level six are a bit confusing, I just keep pressing them until I can get through. This game is pretty original and the character having power draining gives a challenge, but the power drains pretty quickly for the later levels like level eight."
- RushhGames (EVAL)
"I like the additional time limit challenge, but levels 7 and 8 does seem impossible to solve. In level 7, the red Lithos (sorry if i misspelled it) are hard to pass by, especially with 2 of them. Surely an interesting concept though. In level 8, the batteries, I'm not sure what those are, they don't do anything. The distance between the batteries are really far so it's hard to get it before the time runs out, so chargers or the batteries are supposed to be more closely positioned. No other issues other than that!"
- TGD (EVAL)
"Interesting game, where you have to be fast. It is also nicely executed - the art is nice and fitting and I also haven't found any bugs. I played it on PC at first, using arrow keys and I had some problems to finish the first few levels (I wasn't fast enough), but while playing on phone it was fine. However, for me the game gets too difficult too quickly, and I basically gave up after level 6 - especially these red cubes are so annoying. But maybe I'm just not good enough at this game."
- LukaszM (EVAL)
"Okay I really liked this one. Starting with Art its rather simple, but fits nicely (fix that one z fighting on the side of the red tile though please...). The gameplay itself is very fun and fast paced, which I like. The red cubes are a very interesting addition even though I'm clueless on how to avoid them in level 7. Also the yellow and blue batteries are good, sadly the red battery only appears once and is optional to pick up so I don't really know what it does... the timings are extremely tight and in level 8 I can't find out how to beat since going for the batteries takes more energy than what you gain and just going straight for the goal I'm like 2 tiles short... There's is one teeny tiny bug where I think because of the anti spam swipe thing if you change swipe directions very fast it will register swipe as in the same direction as previously, which can be very frustrating when the timings are tight. Overall still a great game I had much fun playing."
- GreenSacks (EVAL)