Per Spective V1
Per Spective V1
Name: Per Spective V1
Creator: Zuker
Status: Published
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Mark: 7.2
Place: 5th
The evaluators' feedback:
"I have trouble with this one... the idea of using multiple GC characters and multiple perspectives is pretty cool, but the execution is not good. Hilimi often dies for no reason when it's getting close to the edge of the level, making some levels just unplayable." 
- LukaszM (EVAL)
"This is an interesting concept, much like “Toodee and Topdee”, combining a platformer and a top-down perspective. The execution can use a little work. The platformer pushing boxes down as it jumps on them seems strange. It’s unique, although I feel it’d be better off if the boxes were locked in place in platformer mode. In the earlier stages, it’s a little difficult to tell between the foreground and the background. All the blocks were the same, and because of them being monotone in palette you also couldn’t tell by shadows and light. Theres a couple of other things to nitpick, but looking past the small errors here and there this was an interesting game!" 
- FancyGames (ex-EVAL)
"Good concept, but it could be implemented better." 
- Aeu (ex-EVAL)
"Hard one. I feel it's very buggy, with Hilimi often dying for no reason and other strange things. The idea is very cool and I appreciate the perspective changes, but Tetrau isn't used in an efficient way." 
- Zordan (ex-EVAL)