Packet Loss
Packet Loss
Name: Packet Loss
Creator: Osmo
Status: Published
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Mark: 8.1
Place: 5th
Prizes: Originality Prize
Featured: 05/09/2024
The evaluators' feedback:
"I have a mixed feelings about that one. First of all, I love the idea - it's so original. I really like how the connection problems are presented in the game (though maybe they are exaggerated a bit?) Really nice arts as well, with those tall green plants. But the game is ridiculously hard, at least for me - the controls are really tricky and I literally can't drive in straight line - during first playthrough I literally rage quit at level 3. I've seen that there is some new stuff in later levels, I haven't tested it well though."
- LukaszM (EVAL)
"I think I understand the idea of the game with the signal mechanic that has a max range but it is not really well shown, I never exactly know what is the max range and it is really hard to move when everything moves when too far away. The controls are hard to use. I feel like smaller map with clearer range feedback would make for a cool puzzle game."
- FLX (ex-EVAL)
"Wow, I would never expect anything close to this game. It's absolutely unplayable on PC because of the controls, and it is also extremely hard to play on cell or tablet. I love the arts though, and the way the lack of connection is presented. If you change the way controls work, this might be a wonderful game."
- Zordan (ex-EVAL)
"Interesting. The no connection effect is well made but I feel like it kinda lacks in purpose. It does look cool but it just makes everything harder without real gameplay reason. The character is rather hard to control but that's fine with me."
- GreenSacks (EVAL)