Kao, G. Y. M (2024, Nov). Providing Positive Feedback And Creating A Supportive Learning Environment To Encourage Students To Speak English With An AI-Based Application. 2024 8th International Conference on Education nd E-Learning (ICEEL 2024), Tokyo, Japan. 本人為第一作者、通訊作者.
Kao, G. Y. M. (2024, Jul). A preliminary study on allowing students to modify partial text of a picture e-book to create a new storyline for English learning. 18th International Conference on e-Learning and Digital Learning 2024 (ELDL 2024), Budapest, Hungary. 本人為第一作者、通訊作者.
Kao, G. Y. M. (2024, May). Using an AI-based dubbing application to train English-speaking skills. JALTCALL 2024, Nagoya, Japan. 本人為第一作者、通訊作者.
Kao, G. Y. M.* & Chiang, X. Z. (2023, Nov). Designing role-playing activities in e-book reading to provide opportunities for critical thinking.. 2023 7th International Conference on Education and E-Learning E-Learning(ICEEL 2023), Tokyo, Japan. 本人為第一作者、通訊作者.
Kao, G. Y. M.* & Lin, P. W. (2023, Jul). Designing a picture e-book interface with a read-aloud function to improve elementary school students' reading interest.. 17th International Conference on e-Learning and Digital Learning 2023 (ELDL 2023), Porto, Portugal. 本人為第一作者、通訊作者.
Kao, G. Y. M. (2022, Sep). Using Concept Maps with Images to Design Interdisciplinary Teaching Plans for Environmental Education.. International Concept Mapping Conference 2022 (CMC 2022), Valletta, Malta. 本人為第一作者、通訊作者.
Hsieh, C. J. & Kao, G. Y. M. (2020, Aug). Effects of Different Narrative Perspectives on Readers’ Emotion, Reading Behaviors and Experience.. 2020 International Conference on Emotion and Cognitive Science (ICECS), Venice, Italy.. 本人為通訊作者.
Chiu, Y. C., Kao, G. Y. M. & Chien, C. W. (2020, Jul). Influence of Three Instructional Strategies on Taiwanese Fourth Graders’ English Reading Motivation and Comprehension.. 2020 NAER Education Conference: Development and Applications of Resources for Self-Directed Learning, Taipei, Taiwan. 本人為通訊作者.
Kao, G. Y. M., Hsieh, T. R., & Huang, X. Y. (2019, Aug). Exploring the Effects of Sound on Students’ E-book Reading Behaviors: An Eye-tracking Based Study. European Conference on Eye Movements (ECEM 2019), Alicante, Spain.
Kao, G.Y. M. & Wu, C.C. (2019, Aug). Interactive Game-based Picture E-books: An Eye-tracking Based Study on Problem-solving Behavior. European Conference on Eye Movements (ECEM 2019), Alicante, Spain.
Kao, G. Y. M., & Huang, X. Y. (2019, May). Evaluating the Emotional Effects of Role-Playing Software on Interactive Digital Storytelling from the Perspectives of User, Storyteller, Teammate and Audience. The 11th International Conference on Computer Supported Education (CSEDU 2019), Heraklion, Crete, Greece.
Tsai, Y. L., Jhuang, J. J., Kao, G. Y. M. &, Tsai, M. J. (2018, Dec). Exploring the Differences in the Searching Performance and Behavior Patterns of Experts and Novices Using the Web of Science (WOS) Searching Platform: An Eye-Movement Study. Paper presented at 2018 International Conference on Education, Psychology, and Learning (ICEPL 2018), Sydney, Australia.
Jhuang, J. J., & Kao, G. Y. M. (2018, Apr). Effects of Different Annotation Strategies on Flow Experience, Attention Distribution in Collaborative Concept Mapping Process: An Eye-Tracking Study. The Asian Conference on Education & International Development (ACEID 2018), Kobe, Japan.
Kao, G. Y. M., & Chuang, Y. C. (2018, Apr). An Interactive Response System Application for Junior High School Geography: Effects on Achievement and Motivation. 2018 International Conference on Digital Learning Strategies and Applications (DLSA), Sapporo, Japan. 本人為第一作者、通訊作者.
Kao, G. Y. M., Cheng, J. I., & Tsai, C. C. (2017, Dec). Improving Reading Comprehension using the Cooperative Mind Mapping Summary Strategy. International Conference on Computers in Education (ICCE 2017), Christchurch, New Zealand.
Chang, R. Y., Chang, C. C., Kao, G. Y. M., & Tsai, M. J. (2017, Aug). Electronic picture book interactivity: An eye movement study on learners’ immersion status and learning effect. International conference, education, psychology, learning (ICEPL 2017), Sapporo, Japan.
Kao, G. Y. M., Chiang, X. Z., & Foulsham T. (2017, Aug). Using eye-tracking techniques to explore students’ reading behaviors when using e- books with different role-playing mechanisms. European Conference on Eye Movements (ECEM 2017), Wuppertal, Germany.
Kao, G. Y. M. (2016, Sep). Emotional concept maps with different points of view : Comparing differences at multiple time points. Proceedings of the seventh international conference on concept mapping (CMC 2016), Tallinn, Estonia.
Chiang, X. Z., Kao, G. Y. M. & Foulsham T. (2016, Jul). Effects of different roleplaying picture e-books on children’s reading behaviors and critical thinking performance: An eye movement study. International Symposium on Teaching, Education, and Learning (ISTEL 2016), Nagoya, Japan.
Hsieh, T. R., & Kao, G. Y. M. (2016, Jul). Using eye-tracking technology to investigate the effects of dual channels on junior high school students’ reading attention distribution with electronic picture books. International Symposium on Teaching, Education, and Learning (ISTEL 2016), Nagoya, Japan.
Kao, G. Y. M., & Chen, C.H. (2016, Jul). Effects of different role playing picture e-books on junior high school students’ reading motivation, critical thinking and flow. International Symposium on Teaching, Education, and Learning (ISTEL 2016), Nagoya, Japan.
Wu, C.C., & Kao, G. Y. M. (2016, Jul). Eye-tracking analysis of the relationship between the thinking styles and problem solving skills of elementary school students reading interactive e-books. International Symposium on Teaching, Education, and Learning (ISTEL 2016), Nagoya, Japan.
Kao, G. Y. M. (2015, Aug). An eye-tracking comparison of cognitive load and flow status in reading e-books with printed words, spoken words, and portrait. European Conference on Eye Movements (ECEM 2015), Vienna, Austria.
Hsieh, T. R., Chiang, H. C., Kao, G. Y. M. &, Tsai, M. J. (2015, Jul). Differences in information seeking behaviors between experts and novices: A case study with Google search (Outstanding Oral Presentation Award). International Conference for Science Educators and Teachers (ISET 2015), Bangkok, Thailand.
Kao, G. Y. M., & Ruan, C. A. (2014, Nov). The Effects of AR-based Instruction on Students’ Learning Performance, Motivation and Self-efficacy in Programming Learning. The 22nd International Conference on Computers in Education, Nara, Japan. MOST 102-2511-S-011-005-MY3.
Kao, G. Y. M., & Chuang, Y. C. (2013, Dec). Inquiry-Based Teaching approach: A Case Study of Teaching Data Collection and Research Design with Photographs. PNC 2013 Annual Conference and Joint Meetings, Kyoto, Japan. MOST 102-2511-S-011-005-MY3.
Kao, G. Y. M., Wang, K. C., & Sun, C. T. (2011, Jul). How Teachers' Thinking Styles Impact On Students' Creativity Performance. Poster session presented at the annual meeting of IADIS e-Learning 2011 conference, Rome, Italy. NSTC 98-2511-S-011-007-MY2.
Kao, G. Y. M., & Yao, P. Y. (2010, Jul). Community Assisted Thinking Website-Establishment and Evaluation of Creative Thinking Environment. Paper presented at the annual meeting of IADIS e-Learning 2010 conference, Freiburg, Germany. NSTC 98-2511-S-011-007-MY2.
Yao, P. Y., Kao, G. Y. M., & Teng, C. H. (2010, Jan). The Influence of Lifestyles on the Development of Creativity for Students in the E-generation. Paper presented at the annual meeting of e-CASE & e-Tech 2010, Macau, China. NSTC 98-2511-S-011-007-MY2.
Kao, G. Y. M.*, Sun, C. T., & Lin, S. S. J. (2005, --). A heterogeneous agent model for distributed constructionism. Proceedings of world conference on ELearning.
Lin, S. S. J., Sun, C. T., & Kao, G. Y. M. (2002, Apr). Designing a networked sharing construction environment. Paper presented at the annual meeting of 2002 NARST, New Orleans, USA.
游淑羽,高宜敏(2022年05月)。對話式閱讀對於國中生的閱讀動機、閱讀理解與專注力之影響。第七屆數位學習策略與應用研討會。
陳羿帆,高宜敏(2022年05月)。結合EBCS框架與擴增實境之電子繪本對讀者同理心、閱讀動機與沉浸狀態之影響。第七屆數位學習策略與應用研討會。
高宜敏,陳映妤(2020年07月)。以融入教育議題之遊戲設計提升師資生多元素養。2020教學實踐研究研討會。本人為第一作者、通訊作者。
莊宜家、高宜敏(2014年05月)。即時反饋App應用於國中地理科教學之初探。第八屆電腦與網路科技在教育上的應用研討會,國立交通大學客家文化學院。科技部:102-2511-S-011-005-MY3。
鄭如意、高宜敏(2013年)。運用心智圖閱讀教學提升閱讀理解能力與社會互動行為之研究。第二屆數位合作學習與個人化學習研討會,國立政治大學。科技部:100-2628-S-011-002-MY2。
楊承翰、高宜敏(2012年12月)。互動式電子繪本對閱讀成效與閱讀動機影響之研究。台灣教育研究學會2012學術研討會,國立中山大學。國科會:100-2628-S-011-002-MY2。
江文山、高宜敏(2012年12月)。網路書評社群類型對於學生閱讀動機與閱讀理解能力之影響。台灣教育研究學會2012學術研討會,國立中山大學。國科會:100-2628-S-011-002-MY2。
高宜敏, 曹文力, 孫春在(2008年10月)。在遊戲情境中以沉浸經驗探討玩興對創造力的影響。政治大學。