HEXA Matrix Stat
Each Stat Node is broken down into:
1 MAIN STAT
2 SUB STATS
Any attribute (i.e. Magic ATT) can be used TWICE as a Main Stat and TWICE as a Sub Stat throughout all six Stat Nodes.
For a small mesos charge, you can re-arrange the attributes across your Stat Nodes while retaining the set Main Stat and Sub Stat levels you acquired.
Each Stat Node can be SAVED and then RESET to try and roll for better stats.
Sol Erda and Fragments are required to unlock Stat Nodes, but only Fragments are required to level up Stat Nodes.
HEXA Stat (1)
Main Stat: Magic ATT
Sub Stat: INT
Sub Stat: Critical Damage
(Requires: Lv.260 | 5 Sol Erda | 10 Sol Erda Fragments to unlock)
HEXA Stat (2)
Main Stat: INT
Sub Stat: Magic ATT
Sub Stat: Critical Damage
(Requires: Lv.265 | 10 Sol Erda | 200 Sol Erda Fragments to unlock)
HEXA Stat (3)
Main Stat: Critical Damage
Sub Stat: Magic ATT
Sub Stat: INT
(Requires: Lv.270 | 15 Sol Erda | 350 Sol Erda Fragments to unlock)
Consult Maplescouter.com and see Tab > "Analysis/Optimization" > "Boss Setting Optimization" for how to best arrange your three Stat Nodes AFTER finishing Lv.20 on them.