Making a start on building the project in Unity.
Setting up the UI assets for the stats, captions and journal.
Organising the sizes of the character within the scene, based on preserving detail while providing enough of the environment in the camera size.
Finalised basic mechanics for spirits on Level 1 (except Simon). Assitance from Dylan.
Sourced temp sounds.
Progress during the day
EOD - Mechanics implemented:
Health scoring system (further refined with help from Dylan).
Journal - Open/close and flip through pages.
Ghosts actions for Level 1- Nurse, Mila, and Frank and Bros (was refined with help from Dylan). This includes audio cues, health, appearing/disappearing, captions.
Player movement and animated walking.