DAY ONE

27th January 2021

There were a couple of tasks accopplished today:

  • Solidify the structure of the game; shown in the diagram.

  • Testing out what kind of resolution we wanted to go with for the game (seen in 'image test(1).mp4.'

  • Testing out the feel for the opening scene for the game. This is purely a concept at the moment.

  • Create concepts for the journal: the Auslan puzzle cipher and items to collect for the end.

  • Test out enemies speeding up as they approach.

  • Test out appearing and disappearing enemies.

  • Some Project Management tasks as well, setting deadlines, etc.

image test(1).mp4
glass.mp4