DAY ONE
27th January 2021
There were a couple of tasks accopplished today:
Solidify the structure of the game; shown in the diagram.
Testing out what kind of resolution we wanted to go with for the game (seen in 'image test(1).mp4.'
Testing out the feel for the opening scene for the game. This is purely a concept at the moment.
Create concepts for the journal: the Auslan puzzle cipher and items to collect for the end.
Test out enemies speeding up as they approach.
Test out appearing and disappearing enemies.
Some Project Management tasks as well, setting deadlines, etc.
image test(1).mp4
glass.mp4