Rules of Engagement (Workshop)

Are personally owned devices - laptops, netbooks, smartphones and tablets - distracting your students? Or are you using them to motivate and engage? Some simple rules can help you make the most of these devices that are increasingly common in the classroom.This 3-hour workshop::

  • Examines the difference between entertainment and engagement
  • Describes five strategies for dealing with "distractive" technologies in the classroom with concrete examples of how personally owned devices can be used to both enhance traditional educational practices and to completely restructure learning
  • Introduces tools for engagement and gives time for practice


TodaysMeet - One expectation

GoSoapBox link

Engaging activities - group editing

Wallwisher: Rules of Engagement

Tech upgrade shared document


Powerpoint slides download


Tools for engagement and creativity (All web-based and multi-platform unless noted.)

  1. TodaysMeet
  2. Poll Everywhere
  3. Padlet
  4. GoSoapBox
  5. GoogleApps for Education: Docs (Power user tips)
  6. Screencast-o-matic (must use Firefox or Safari)
  7. Amimoto (Fall on Lake Jefferson)
  8. Wordle
  9. Voicethread (Magellan practice VoiceThread)


Related articles by Doug Johnson:


Fairfax County Public Schools RECOMMENDED BEST PRACTICES FOR PERSONALLY OWNED COMPUTING/NETWORK DEVICES fairfaxBYOD.pdf

Neilson, L. 7 Myths of BYOD Debunked, T.H.E. Journal, November 11, 2011.

Robinson, J. Lessons from Our One-Year Experiment with BYOT

Valenza, J. Infotention and digital citizenship

West, M. Making the Case for Mobile Tech. Expansion, Education Week Digital Directions, June 13, 2012