The skin of ice trolls can range from Blue to white skin on rare occasions light green or teal ice trolls have also been observed, but they are very rare, for such cases are matters of pigmentation alone (not plant growth, as with the forest trolls). Ice trolls typically have thick manes of hair, and despite being called ice trolls, they have little to no trouble living in other climates, their eyes like desert trolls are a striking blue shade.
Racial Attributes
Wound Points 1d10
Control Modifier +0
+2 Dexterity
+2 Charisma
Size: Medium
Base Speed: 30ft
Medical Class: Group II-a (near-humanoids)
DM-RP: 12
Throw Anything Feat: 2 RP
Da Voodoo Shuffle +2 RP
Attributes: Balanced 0 RP
Ability Scores: Flexible: +2 RP
Survivalist Party Ability: +2 RP
Terrain Feat - Arctic 1 RP
Arctic Runner 2 RP
low-light vision, 1 RP
Da Voodoo Shuffle
Trolls be flippin' out mon! -
Haste Duration Doubled, Slow Duration halved.
Throw anything:
Trolls have the Throw anything feat at first level.
Lowlight Vision
Arctic trolls can see twice as far as humans in starlight, moonlight, torchlight and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
Terrain Adaptation - Arctic
Members of this race gain the Arctic Training Terrain Feat.
Arctic Runner
Members of this race receive a +4 racial bonus on Constitution checks and Fortitude saves to avoid fatigue and exhaustion, as well as any other ill effects from running, forced marches, starvation, thirst, in cold environments.
+1 Survivalist Party Ability Point