Gallia, or the Confederacy of Gallia (La Confédération de Gaule) (Formaly Kingdom of Gallia (Le royaume de Gaule)) is a house formed from the sleeper ship Gallia, which set out after the others in secret. It arrived near Sirius quite far from the other sleeper ships. The colony Administration became quite xenophobic in the early years and they maintained complete isolation from the rest of Sirius. The Kingdom of Gallia is a monarchy, and the Crown has begun building a massive armada with which to invade Sirius. Gallia's people and armies are said to be vastly more numerous than that of any other house, suggesting that they may have found alien biotechnology to increase reproduction rates, or perhaps cloning, nobody is sure, its possible the Gallian ship was carrying a higher colonist count then the others if it was built in secret from the other alliance nations.
Gallic History
Upon the arrival of the sleeper ship Gallia to their homeworld named Ile-de-France, a monarchy was chosen as the most efficient form of government to perform their task: building up an armada with which to bring vengeance upon those who had betrayed them back in Sol.
Gallia's technology advances have focused extensively on military research, and even the most venerable of its centuries-old battleships can stand toe-to-toe with some of the modern warships employed by Sirian forces. Expanding throughout their star cluster, Gallia's sole match has been itself, and it is currently suffering from its first civil war.
Gallic Government
The Kingdom of Gallia is an absolute monarchy ruled by a king or queen, a hereditary office. Since very early into Gallia's history, this monarch has been a member of the de France dynasty. Below the Crown itself are the ruling nobles, ranging from lowly knights and barons to the duc. Nobles are responsible for the administration of systems, planets, stations, and cities, each owing direct allegiance to the noble whose domain encompasses his own, a system similar to the feudal societies of old Earth. Titles are awarded based on merit, though some are also inherited- the various noble houses vie with each other for dominance in the political arena by securing titles for their own, and as more efficient and effective rulers are awarded higher titles this system helps Gallia's industrial juggernaut run smoothly without the normal hurdles involved in a feudal structure. This is not to say that corruption is not widespread- the Gallic Royal Police are notoriously easy to buy, and assassinations happen with some frequency in the Core Worlds.
Gallic Human (French):
Wound Die Type 1d10 Racial Chakra Modifiers -1
Medium Sized Base speed 30 feet.
+2 to Any.
Non-Templated: +1 Party ability slot
Templated: +1 Flexible Feat
+4 Skill points at level 1 and +1 skill points per level thereafter
Beguiling Liar
Gallic Humans gain a +2 racial bonus on Bluff checks to convince an opponent that what they are saying is true when they tell a lie.
This bonus increases by +1 per 5 levels but is capped at their charisma modifier.
Defensive Training, Lesser
Gallic Humans race gain a +4 dodge bonus to Defense against other Sirian Colonials and Earthlings/Terrans as they are trained by their government in the tactics of the other houses.
Craftsman - Iron and Steel
+2 racial bonus on all Techie checks involving Iron and Steel items.
Humans have a long history of forging Steel arms and armor and are skilled in working it, they also receive a bonus to mining Iron to make Iron and steel items.
DM-RP: 12
Defensive Training, Lesser (2 RP) Flexible bonus feat 4 RP Skilled 4 RP Craftsman - Iron and Steel: 1 RP
Beguiling Liar 1 RP Ability Scores: Minor Flexibility 1 RP Attributes: Nonspiritual: -1 Chakra -1 RP