Phong
[Originally from Space Empires IV & V, Adapted for Distant realms lore]
[Originally from Space Empires IV & V, Adapted for Distant realms lore]
Wound die type 1d10 Racial Chakra Modifier +1
Size: Medium
Speed 30 feet
Attributes
+2 Strength, +2 Intelligence -2 Charisma
Medical Classification: Group III-x: (Dextro-Protein)
Bio-Crystalline Sheath
Members of this race's skin is slightly refractive and can briefly become even more reflective.
Benefit:
Phong organic crystalline skin grants them a +2 racial bonus to Defense against rays.This bonus increases by +1 per 5 levels but is capped at their Constitution modifier. Once per day, they can consume 5 Control to overclock this property; they can deflect a single ray attack targeted at them as if they were using the Deflect Arrows feat.Subterranean Traveler
Members of this race can move unhindered through difficult terrain while underground.
In addition, Phong with a Dexterity score of 16 or higher gain Nimble Moves as a bonus feat.
Crystalline Talents
Phong gain a +1 To learn and +1 to perform checks with Jutsu carrying the Crystalline Descriptor.
Radiation Tolerance
The Phong homeworld was filled with abundant radiation sources, over time the race adapted to most forms that their biology could allow.
Benefit: +2 to Fort saves vs. radiation.
This bonus increases by +1 per 5 levels but is capped at their Constitution modifier.
Racial Technology: Crystalurgy
+2 racial bonus on Craft checks that are related to crystalline architecture or making equipment with Cryglass Also bonus to mining Cryglass Ore.
Dextro-Protein Biology: (this is not a defect, just a varying form of evolution RP = 0)
Phong biology being based on dextro-amino acids, they cannot subsist on the same foods as most other species. Eating or drinking anything not specifically marked as compatible with Phong biology forces the character to make a DC 15 Fortitude save; success means that the food passes through the Phong's system without incident, while failure causes the character to become nauseated. Failing by 5 or more points means that the character has a severe allergic reaction and is dying.
*while Phong could eat human bread and sweets, but not meats and vegetables from most races worlds.
Note about the phong homeworld:
Phong cannot eat seafood from their homeworld as its levo-amino, they can eat seafood from the Quarian, Turian or Thraddash homeworld as its Dextro-amino based, humans and other levo-amino based lifeforms actually find phong seafood quite desirable, and the phong fish them to sell to tourists and to other worlds.
backwards biology:
The phong actually breathe Carbon dioxide and exhale oxygen similar to plants on most class M worlds, usually this does not affect gameplay as they are restricted to the same worlds as oxygen breathers for the most part.
DM-RP: 12
Attributes: Somewhat Spiritual: +1 RP
Ability modifiers: Normal
Bio-crystalline Sheath: 3 RP
Subterranean Traveler 4 RP
Crystalline Talents: 1 RP
Radiation Resistance: 1 RP
Crystalurgy: 2 RP