The Akilae Tribe represent the strongest fighting force in Khalai society Their tribal color is green. The Akilae were entrusted with the Uraj crystal by the xel'naga, a khaydarin crystal that was twin to the Khalis crystal of the Sargas Tribe. The xel'naga watched the twin crystals, which diverged in power and appearance along with the two tribes.
Gestalt of the Akilae tribe gain the Weapon Focus feat with a chosen weapon for free
The Ara Tribe led the other protoss through its control of the Conclave.The Ara's tribal color is red. Following the Aeon of Strife, the Ara helped to promote the mandates of the Khala and to ease the fragmented tribes to a lasting peace.
Gestalt of the Ara tribe gain a +2 bonus to Sense motive checks.
Gestalt of the Ara tribe gain +1 Diplomacy party slot/ability
The Auriga Tribe is a Templar Caste tribe, involved in protoss fleet operations. Tens of thousands of years ago, the Auriga Tribe was the first to construct sailing ships, captivated by the thrill of exploring the unknown (a trait that the Auriga still bear).Its tribal color is orange.
Gestalt of the Auriga gain the Starship Operation feat for free.
The Furinax Tribe is a protoss tribe of the Khalai Caste. The Furinax are craftsmen, artisans, builders and weaponsmiths. Obsessed with merging the energies of khaydarin crystals with modern technologies,Its tribal color is purple.
Gestalt of the Furinax tribe gain a +4 bonus to craft checks involving Gestalt technology and a +2 bonus to craft checks involving Terran or Protoss technology.
The Sargas Tribe are famed as warriors, but are known mainly for their skills at stealth and assassination. The Sargas' tribal color is blue. The xel'naga entrusted the Sargas with the Khalis crystal, which was cut from a monolithic crystal (along with its twin, the Uraj, entrusted to the Akilae).
The xel'naga watched the twin crystals, which diverged in power and appearance along with the two tribes. Gestalt of the Sargas Tribe gain a +4 bonus to Stealth and Disguise checks.
The Shelak Tribe was a Judicator Caste tribe, acting as scholars for the protoss. The Shelak's tribal color is white. Shelak individuals possess a purple pigmentation.
The Shelak were the tribe closest to the xel'naga and even when the xel'naga left Aiur, the Shelak continued to venerate them. Other tribes blamed them for excessive prying into the affairs of the xel'naga (in effect, driving the xel'naga away by annoying them excessively)
Gestalt of the Shelak tribe treat all knowledge skills as class skills and may make any knowledge check untrained.
The Velari Tribe is a protoss tribe of the Templar Caste. Its tribal color is yellow, many of them being Preservers or study the khala itself to learn more about it.
Gestalt of the Velari tribe gain a +4 bonus to telepathy checks as their knowledge of the Khala makes them masters of the minds of themselves and others.
The Venatir Tribe is a little known protoss tribe of the Templar Caste. Its tribal color is brown. They are excellent scouts and information gatherers.
Gestalt of the Venatir tribe gain a +4 bonus to perception and survival checks.
Nomadic Protoss wanders who have forgotten their clan.
Gestalt of the Lost tribe gain an extra bonus feat at first level.
A Lost Gestalt has done and seen much in his travels.
The Boros wear heavy armor and flat helms.
Gestalt of the Boros clan are conditioned to wearing heavy armor and treat all heavy armor as if it were of masterwork quality, reducing its armor check penalty by 1 and its spell failure chance by 10%. This bonus stacks with the bonus from masterwork quality armor.
The Lenassa are a Nerazim clan. Their warriors are distinguished by the "wickedly curved" warp blades they wield and cloth shrouds they wear on their faces.
Gestalt of the Lenassa clan gain a 15 ft. movement speed bonus. Lenassa Centurions are known for their quick reflexes and interception of enemy movement on the battlefield.
The Zer'atai warriors are distinguished by the scythes they wield and the heavy armor they wear. The Dark Templar were battle-hardened due to the zerg invasion of Shakuras, and some wear the bones as trophies.
Gestalt of the Zer'atai tribe gain the Favored Enemy (Zerg) feat and a +2 bonus to stealth checks.
DM-RP: 31
Forsaken: No,
Attributes: Somewhat Spiritual +2 RP
Ability Scores: Flexible +2 RP
Natural Force Sensitive II +5 RP
Enhanced Constitution: +4 RP
Enhanced Intelligence: +4 RP
Tribe Bonus +4 RP
Psionic Nerve Cords: +3 RP
Photosynthetic: +3 RP
Telekinetic: 4 RP
Hybrid Rules: No, is a specific hybrid
Templates: Limited options