BETA VERSION (Missing links, photos, and information may occur)
Location: Green Glades
Types: Long/Recurve/Composite
Objective: Kill Karise
Karise is protected by the control orb statues and can not be heavily damaged until the orbs are "disabled" (killed).
When all 10 control orbs have been "disabled", Karisis can be killed. Karisis uses a bow and does about 700 damage per shot.
Have 1 tank aggro all the archers and throw a shammy shell on tank. Everyone can MA the orbs one at a time until all are killed. Then all zerk Karise
Location: Green Glades
Types: Cloak
Objective: Kill Eramai
Eramai is a very straightforward fight. Kill her until she is dead.
Avoid any and all slashing damage! Eramai will PBAOE a very strong ice wizzy spell everytime you hit her with slash damage.
Location: Arbor Glen
Types: Small/Medium
Objective: Kill Kertom
Kertom can be found on a floating island with statues.
Clear all mobs on the ground floor around the floating island. This will prevent you from getting attacked by everything when you start hitting the boss.
Next, make your way up the ramp. There are statues that will activate and attack you when you approach. They will be untargetable until you approach. Kill as many statues as you can before aggroing Kertom.
When you aggro Kertom the statutes around him will aggro as well. Clear the adds, then focus Kertom.
Kertom can cast spell but they don't hit that hard, they are mainly for interrupt on healers/casters.
He does melee whomp pretty hard so healers will need to pay attention.
If the fight is not quick, then the mobs from below the island will respaen and aggro quickly. Control adds and kill Kertom
Location: Arbor Glen
Objective: Speaking with Enyalio's Guardians, find a small crystalling phial, Kill Behrooz, and Kill Enyalio's Guardians
Along the south wall of Arbor Glen is a "floating" island with pretty designs on the outside. Inside are two of Enyalio's Guardians, and a chest that requires a key. If the chest is not there, then the encounter is down.
Talk to Guardian #1 and you get a really really long riddle. Talk to #2 and he says talk to #1.
Now, if you go and farm mobs in GG/AG for a while you should come across a small crystalline phial, which can not be traded to players, and if dropped it shatters. I'd estimate about 5% of centaurs randomly drop this, as it goes into your inventory automatically, and you see a text saying something along the lines of "You found the vessel to which the heiracosphinx referred!".
Now to find and kill Behrooz the Jinni (answer to the riddle), who might be a night only spawn.
After killing him, return to the Guardians and they'll congratulate you and ask you if you are prepared for battle. When you say yes, both come to life and attack. It's best to have 2 groups, 1 full group for each Guardian. They use 90 a tic dots and move pretty fast, and since its a small area its kinda hard to kite.
A key should drop after killing them and you can use it to open the chest and receive the boots.
(Currently Unavailable)
Location: Arbor Glen
Objective: Survive all waves
To open the hidden door in the Chiron statue in Arbor Glenn you will need to obtain the "Aerus Truesight Potion" (dropped by Volgrons), which can be found in Heart of Volcanus dungeon.
When you have the potion head back to the statue, be certain to bring several groups with you, as you will be attacked by waves of centaurs. There will be 3 waves of centaurs you must defeat all to see the hidden door.
First wave will be centaur warriors and scouts.
Second wave contains more centaur scouts and mages.
The third and final wave will contain centaur: warriors, scouts, mages, sages and healers.
Once the waves of centaurs are defeated the person who held the "Aerus Truesight Potion" at the beginning will be able to see the hidden door at the base of the statue, open the door and retrieve the boots from inside.
Location: Arbor Glen
Types: Cloth/Leather/Studded/Reinforced
Objective: Kill Bergopes
Kill Bergopes
This encounter has been simplified and no longer requires the bag, scythe, or gorgon head. Verified by Eden player on discord.
You must be within melee range to damage Bergopes.
He will randomly throw one of your group members that will damage them severely. Heal quickly and get back in the fight.
Location: Green Glades
Types: Cloth/Leather/Studded/Reinforced/Chain/Scale/Plate
Objective: Kill Danos
Danos roams between two centaur settlements and he bring with him 3 other mobs with him:
Syrix (Caster)
Hadrios (Healer)
Filmnos
The easiest way to catch Danos is when he is between settlements; if you engage while he is in a settlement he will call for help and all centaurs in the area will attack you.
Kill Hadrios first to stop healing, then whatever order you want with Danos last. If you have a very large BG you can zerg Danos down and ignore the others
Location: Green Glades
Types: Large
Objective: Kill Chief Creon
Chief Creon can usually be found within a centaur settlement.
For best results, clear out the settlement of all other mobs before aggroing the Chief. Aggroing the Chief will bring the entire settlement with him if not dealth with first.
No special tactics for the Chief fight, just kill him after all settlement inhabitants.
Battlegroup Encounter
Berserker, Hunter, Savage
Location: Arbor Glen
Types: Studded/Reinforced/Chain/Plate
Objective: Kill Keres
Kill Keres
Do not use bleeding styles. Any bleed inflicted on Keres will spawn cobras