The eccentric pioneers of all industry and logistics under the Chromeskulls. They are mechanics and hardware technicians, they often design many of the prosthetics and vault items used by Cutters.
They are often also skilled in more archaic arts, forging armor and stamping new weapons. Sparkplugs often wear their own designed armor, in an attempt to show off their prowess.
Sparkplugs get a SPL1 helmet with an SPL1 visor.
Sparkplugs get an SPL2 chestplate.
NOTHING UNLESS REWARDED.
The lifeblood of the chromeskulls. Essential for the maintaining chromeskin ideals that the gang prides. They are medics and surgeons, whether operating on the field or within their own offices and labs.
Cutters rely on Sparkplugs and Chemics for many of their goods- being only skilled at implementing drugs and prosthetics, rather than making them for themselves. Granted additional protection due to their importance.
NOTHING UNLESS REWARDED.
Cutters get an SPL2 chestplate.
NOTHING UNLESS REWARDED.
Drugs, gunpowder, napalm, they make it all. They are in all respects an affront to the field of chemistry, operating under borderline-suicidal conditions in their labs.All-round regarded as druggies and pyromaniacs, they are perhaps the least respected of chromeskulls logistics. They often wear little protection beyond beyond what is necessary to prevent an early death by chemical accident.,
NOTHING UNLESS REWARDED.
NOTHING UNLESS REWARDED.
Chemics get one choice pair of SPL1 limb armor (GAUNTLETS, PAULDRONS, BRACERS, 'TASSETS'...)