To get a C on the project each cubicle should have
- at least 10 unique models -
- For 10 unique models - 1) Macintosh, 2) Columna, 3) Small Record Player, 4) Floppy Disk, 5) Sunglasses, 6) Wooden Lawn Chair, 7) Metal Tash Bin, 8) Neon Balck Light, 9) Keyboard, 10) Old Sanyo TV, 11) Light switch
- create 2 unique models of your own to put in the space
- two of the models should react when a user touches them (e.g. pressing a button on a a drink machine could vend a can, or a monitor could turn on, or coffee could be brewed, or a PC could boot up)
- 1) When you touch the light switch the neon light turns off.
- 2) When you touch the old TV it turns the tv on.
- at least one ambient sound or piece of music
- Music play when you touch the record. (Home - Resonance)
- two local light sources
- Neon Light (Purple Light)
- Light on the computer screen and coming out of the screen
To get a B you need to add to each cubicle ...
- an additional 5 unique models
- 1) Gamal-Foust E8000 Mobile Phone 2) Noodles Take out 3) Books 4) Desktop Speackers 5 )Clock
- add appropriate physics to at least 5 objects in the scene
- 1) You can pick up the Lava Lamp
- 2) You can pick up the Macintosh
- 3) You can pick up the Takeout boxes
- 4) You cab Pick up the phone
- 5) You can pick up the VaporWave art.
- create another 2 unique models of your own to put in the space
- 1) I made the VaporWave Art
- 2) I made the Neon Art LIght.
- add in 4 more sounds that are triggered by the user moving close to certain objects in the scene or interacting with certain objects
- 1) Art makes Vaperwave sounds when picked up.
- 2) Keyborad makes Clicking sound when picked up
- 3) Palm Tree makes rustling noise when touched or picked up
- 4) TakeOut boxes make noise when picked up.
- 5) Phone makes "hangup line" when picked up.
To get an A you need to give the user control to change their size (or conversely change the size of the environment around them). The user should be able to easily shrink to down to 6 inches (15 cm) tall (allowing you to fulfill your incredible shrinking man / land of the giants / ant man / downsizing fantasy), resume their normal size, or grow to 20 feet (6 meters) tall (allowing you to fulfill your attack of the 50 foot woman / amazing colossal man fantasy).
- When small the user should be able to walk around on the floor or tables to see the world from a different perspective. For the 6" scale you should ...
- add an additional 5 unique models for the user to interact with at that scale in each cubicle
- 1) Heater
- 2) FlashLight
- 3) Iphone
- 4) Cup
- 5) Printer
- create 2 more unique models of your own to put in the space for the user to interact with at that scale in each cubicle
- A PlayStation One system
- A GameBoy SP
- add appropriate physics to at least 3 of those objects in the space in each cubicle
- 1) You can move the Flash Light Around
- 2) You can move the GameBoy SP
- 3) You can move the Iphone around
- 4) You can Pick up the PS1
- For the 20 foot scale the user should be able to move around and look over the entire work area (so you will need a good way to deal with the ceiling, and be sure you have enough floor)
- The 3 coluums can change the user side, see main page for more details