In this activity students use code to bring a name to life. Using Scratch, a programming language that uses “blocks” to build code, they make a name come to life through animation, sound and music. It can be a nickname, the name of a favorite sports team, place, activity or anything else kids can think of—encourage them to use their imaginations!
To explore Animate a Name, visit the Animate a Name Starter Project. If you get stuck, review the solution section of this lesson plan.
By selecting add-on videos that present coding challenges, students will:
Open a starter project and choose a “costume” for a sprite, or character, to represent their hero.
Use event blocks (like “when flag clicked”) to trigger a series of code.
Sequence “say” and “wait” blocks to make their hero speak and have a dialogue with another character.
Program actions to happen using “when key pressed” events.
Move an object across the screen using motion blocks.
Repeat actions using loop blocks.
Program their hero to score points when they perform a certain action.
Draw their own hero using the “Paint Editor” in Scratch. (This add-on video pairs well with the Optional Planning Activity.)
Present the first video to the class.
Share the Starter Project link in the chat and instruct them to create an "Animate a Name" project in Scratch.
Allow students independent coding time to begin.
Work through the videos below with you students, giving them time to code independently after each video.
When there are five minutes left in class, instruct students to find the Wrap Up page and complete
the short survey.
Instruct students to share their project in Scratch and to also show it to a neighbor/classmate.
Discuss the activity and facilitate a brief discussion about what students learned and experienced.
Tell me about the program you made today.
What was your favorite part of this activity?
What did you learn about computer science and coding?
What was the most challenging part of this activity?
Change Color
Change the color of a letter when it is clicked.
Grow and Shrink
Change the size of a sprite when it is clicked and add a sound to match the animation.
Draw a Letter
Draw your own letter and make it move.
Spin
Add a letter and rotate it when it is clicked.
Move the sprite up and down and add a sound as it bounces.